@ipld/stack
v1.3.0
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This repository is an exporatory space to work on the next stack of modules for authoring IPLD data structures.
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EXPERIMENTAL: New stack for authoring IPLD data structures
This repository is an exporatory space to work on the next stack of modules for authoring IPLD data structures.
Eventually this repository will be deleted as it contains code for many modules. This code will eventually migrate to the right repositories but it's much easier to develop and test the stack as a whole in one repository during this early stage of development.
Goals
After having spent time authoring IPLD data structures we have several improvements and changes we'd like to see implemented.
- Single end point for authoring a block (rather than finding each format)
- Lazy encoding, decoding, and cid (hash) creation.
- Caching everywhere possible: encoding, hashing, etc.
- Simplified authoring of new formats.
- Less verbose API names.
Block API
The Block
API is the single endpoint for authoring IPLD data structures. Unless you're
implementing a new codec you can get everything you need from the Block API: encoding,
decoding, cid creation w/ hashing.
Block.encoder(object, codec, algorithm = 'sha2-256')
Create a Block instance from either a native object.
The cid
as well as encoding will not happen until requested
and then will be cached when appropriate.
let block = Block.encoder({hello: 'world'}, 'dag-cbor')
Returns a Block
instance.
Block.decoder(binary, codec, algorithm = 'sha2-256')
Create a Block instance from an existing binary encoded block
The cid
as well as decoding will not happen until requested
and then will be cached when appropriate.
let block = Block.decoder(someBuffer, 'dag-cbor')
Returns a Block
instance.
Block.create(binary, cid)
Create a new block from the raw binary data and cid.
cid
can be an instance of CID
or a base encoded string of a cid.
Returns a Block
instance.
Block(opts)
Once a block instance is created the information represented in the block is considered immutable.
block.decode()
Promise that resolves to a native JavaScript object decoded from the block data.
A new object is returned on every call. The decoding is not cached because it is likely to be mutated by the consumer.
block.cid()
Promise that resolves to a cid
instance. Cached after creation.
block.encode()
Promise that resolves to a Buffer
instance encoded from the source input.
block.reader()
Returns an instance of Reader()
from the codec implementation.
block.validate()
Returns true/false if the CID's multihash matches the given block.
If a CID hasn't been created yet it will return true since we know the hash will match in our eventually created CID.
Hot path methods
We expose a few extra APIs you can use if you find IPLD in the hot paths of your own code.
Since some codecs require async work and some do not, it's a good idea to try and factor our unnecesary async operations when you can if you can in hot paths.
block.encodeMaybeSync
Just like block.encode
but returns either a promise or the encoded value synchronously.
block.decodeMaybeSync
Just like block.decode
but returns either a proimse or the decoded value synchronously.
Codec Interface
This is the primary interface for implementing new codecs.
The interface is quite simple:
{
encode: Function,
decode: Function,
codec: String,
reader: Function
}
encode & decode
These are the primary methods you need to implement in order to implement a new codec.
While you can implement the entire Reader
interface yourself, you can actually leverage
our codec-interface.create
utility to get a full implementation with these methods alone.
encode
takes a native JavaScript object and returns a binary encoding.decode
takes a binary encoding and returns a nativfe JavaScript object.
Methods can be either synchronous or asynchronous (returns a promise).
reader(block)
The reader function accepts a Block
instance and returns a full Reader
interface.
This method can be either synchronous or asynchronous (returns a promise).
codec-interface.create(encode, decode, codecName)
Returns a full Codec Interface
based on your encode and decode implementations.