@hyjasonmei/react-drag-hierarchy-tree
v0.2.1
Published
An react project for customized and optimize drag and drop hierarchy tree. (folked from https://github.com/Rodrigobanselmo/react-drag-hierarchy-tree)
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Readme
This project is forked from (Rodrigobanselmo/react-drag-hierarchy-tree)[https://github.com/Rodrigobanselmo/react-drag-hierarchy-tree]
React Drag Hierarchy Tree
A React component for Drag-and-drop hierarchy tree data.
Table of Contents
Getting started
Install react-drag-hierarchy-tree
using npm.
# NPM
npm install react-drag-hierarchy-tree --save
# YARN
yarn add react-drag-hierarchy-tree
Usage
import * as React from 'react';
import * as ReactDOM from 'react-dom';
import OrgTreeComponent, { useTree } from 'react-drag-hierarchy-tree';
const data = {
id: 1,
label: 'President',
children: [
{
id: 2,
label: 'Administrative',
children: [
{
id: 3,
label: 'Director',
children: [],
},
],
},
{
id: 2,
label: 'Administrative',
children: [
{
id: 3,
label: 'Director',
children: [],
},
],
},
],
};
const App = () => {
const { treeRef } = useTree();
const onClick = () => {
treeRef.current?.onExpandNodes();
};
return (
<div>
<button onClick={onClick}>close/open</button>
<OrgTreeComponent data={data} ref={treeRef} horizontal />
</div>
);
};
ReactDOM.render(<App />, document.getElementById('root'));
Props
| Prop | Type | Description |
| :----------------------------- | :------------: | :------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| data(required) | object[] | Tree data with the following keys: id
is the primary and unique key.label
is the primary label for the node.expand
shows children of the node if true, or hides them if false. Defaults to false.style
edit styles for the card container for each node.children
is an array of child nodes belonging to the node.Example: [{id:'uui1', label: 'main'}, { id:'uui1', label: 'main' , expand: true, children: [] }]
You can also add any key you what, thats is useful for the prop renderCard below, where tou can use to personalize your card component |
| ref(recommended) | ref | Is the ref ussed to get all methods related to the component, you should use the treeRef exported form the useTree hook. |
| horizontal | boolean | Set if tree should be horizontal or vertical (default: false
) |
| renderCard | func | Ussed to replace the card component. It returns from the function ({ isDragging: bool, label: string, item: {id:string, label:'string'}, isPreviewCard }) => JSX.Element
|
| renderButton | func | Ussed to replace the button collapse component. It returns from the function. ({ onClick: (event: MouseEvent<any>) => void, isCollapsed: boolean | undefined }): JSX.ELlement
|
| collapsable | bool | If childrens should collapse or not. |
| expandAll | bool | If the childrens should start expanded. |
| strokeColor | color | Color of line / stroke |
| strokeWidth | string | Line width. 1px 2px 3px 4px 5px
|
| cardStyle | object | Card inline styles CSSProperties`. |
| buttonBackgroundColor | color | Collapse button color.
UseTree Hook
This hooks returns a ref that can access many data and helpers by ussing treeRef.current
.
data
: Returns the actual hierarchy data.onExpandNodes
: Expands or collapse all node.addChildrenById
: Add a children node by id.removeById
: Remove a node by id.editById
: edit a node by id.findById
: Find and return node by id.findParentByChildId
: Return parent by child id.nestedObjectToArray
: Transform the nested object to an array.arrayToNestedObject
: Transform back the array to the nested object.
Pull requests are welcome!
License
MIT