npm package discovery and stats viewer.

Discover Tips

  • General search

    [free text search, go nuts!]

  • Package details

    pkg:[package-name]

  • User packages

    @[username]

Sponsor

Optimize Toolset

I’ve always been into building performant and accessible sites, but lately I’ve been taking it extremely seriously. So much so that I’ve been building a tool to help me optimize and monitor the sites that I build to make sure that I’m making an attempt to offer the best experience to those who visit them. If you’re into performant, accessible and SEO friendly sites, you might like it too! You can check it out at Optimize Toolset.

About

Hi, 👋, I’m Ryan Hefner  and I built this site for me, and you! The goal of this site was to provide an easy way for me to check the stats on my npm packages, both for prioritizing issues and updates, and to give me a little kick in the pants to keep up on stuff.

As I was building it, I realized that I was actually using the tool to build the tool, and figured I might as well put this out there and hopefully others will find it to be a fast and useful way to search and browse npm packages as I have.

If you’re interested in other things I’m working on, follow me on Twitter or check out the open source projects I’ve been publishing on GitHub.

I am also working on a Twitter bot for this site to tweet the most popular, newest, random packages from npm. Please follow that account now and it will start sending out packages soon–ish.

Open Software & Tools

This site wouldn’t be possible without the immense generosity and tireless efforts from the people who make contributions to the world and share their work via open source initiatives. Thank you 🙏

© 2024 – Pkg Stats / Ryan Hefner

@hydra-ecology/maler

v1.0.3

Published

A Javascript library for working with Canvas.

Downloads

5

Readme

Build Status


Introduction

Hydra is a JavaScript library for working with and building Canvas views.

   In the past few months, our team built a configuration diagram using Javascript due to the needs of the work. We made a lot of comparisons in many libraries, and finally settled the program using the game engine (Cocos2dx).

   The reason is simple, because Cocos has a lot of out-of-the-box visual editing tools that will bring us great efficiency. After completing the task, we also made some reflections. Obviously, it is unreasonable to use a game engine to build such a page.    This way will bring a lot of inconvenience in subsequent maintenance, one of which is code separation (the visual tool we use is Cocos Creator, which needs to reference the code after building). At the same time, the form of iframe embedding also makes many elements of the page uncontrollable.

   After the free time, we decided to develop a Canvas view framework in the team meeting, which can be used to conveniently build the view, so Hydra.js was born.

Documentation

We are speeding up the creation of documents, which will be published later on Git Page.

Contributors ✨