@hubmap/vitessce-image-viewer
v0.3.3
Published
High bit depth, high resolution, many channels, low overhead
Downloads
68
Keywords
Readme
vitessce-image-viewer ("Viv")
A viewer for high bit depth, high resolution, multi-channel images using DeckGL over the hood and WebGL under the hood. To learn more about the "theory" behind this, look at this.
Build
To build the component alone via webpack
use npm run-script build-component
.
To build the demo used for visual testing (seen on npm start
), run
npm run-script build-site
.
Publish
To bump the version number, clean up/update the CHANGELOG.md, and push the tag to Github,
please run npm version [major | minor | patch]
depending on which you want. Then run ./publish.sh
to publish the package/demo.
Development
Please install the Prettier plug-in for your preferred editor. (Badly formatted code will fail on Travis.)
For the demo, run npm start
and you will be able to update the component and use the
demo/src/App.js
to visually test.
HTTP is acceptable but potentially slower than HTTP2. Our demo uses Google Cloud Storage, which is HTTP2 by default.
Due to difficulties around compiling shaders on Travis, unit tests and layer lifecycle tests are run locally as a pre-push hook. Travis runs a test build, linting, and prettier.
Browser Support
We support both WebGL1 and WebGL2 contexts, which should give near universal coverage. Please file an issue if you find a browser in which we don't work.
Documentation
Please navigate to viv.vitessce.io/docs to see full documenation.