npm package discovery and stats viewer.

Discover Tips

  • General search

    [free text search, go nuts!]

  • Package details

    pkg:[package-name]

  • User packages

    @[username]

Sponsor

Optimize Toolset

I’ve always been into building performant and accessible sites, but lately I’ve been taking it extremely seriously. So much so that I’ve been building a tool to help me optimize and monitor the sites that I build to make sure that I’m making an attempt to offer the best experience to those who visit them. If you’re into performant, accessible and SEO friendly sites, you might like it too! You can check it out at Optimize Toolset.

About

Hi, 👋, I’m Ryan Hefner  and I built this site for me, and you! The goal of this site was to provide an easy way for me to check the stats on my npm packages, both for prioritizing issues and updates, and to give me a little kick in the pants to keep up on stuff.

As I was building it, I realized that I was actually using the tool to build the tool, and figured I might as well put this out there and hopefully others will find it to be a fast and useful way to search and browse npm packages as I have.

If you’re interested in other things I’m working on, follow me on Twitter or check out the open source projects I’ve been publishing on GitHub.

I am also working on a Twitter bot for this site to tweet the most popular, newest, random packages from npm. Please follow that account now and it will start sending out packages soon–ish.

Open Software & Tools

This site wouldn’t be possible without the immense generosity and tireless efforts from the people who make contributions to the world and share their work via open source initiatives. Thank you 🙏

© 2024 – Pkg Stats / Ryan Hefner

@hi-ashleyj/passagedown-vite

v0.1.1

Published

This is a standard I've made that I also use when creating Visual Novel games (basically, twine), except I'm a developer so I find the visual canvas annoying, and I want 100% of my styles.

Downloads

2

Readme

PassageDown

This is a standard I've made that I also use when creating Visual Novel games (basically, twine), except I'm a developer so I find the visual canvas annoying, and I want 100% of my styles.

Instead of creating yet another language, I've instead created this - PassageDown (.pd) - and written it as an inline build tool for vite, so you can directly import that data.

PassageDown is a limited subset of markdown, with extra tooling for a CYOA type game. It only describes text, not actions. I'll be making something separate for that.

Features

Supported Mardown Features

  • #[###] headings (block)
  • **italic**
  • __bold__
  • ~~strikethrough~~
  • End of lines are actually line ends - no doublespacing.
  • Blank lines start new "Block"s

Added Components

  • $$pronouns
    • $$e => she | he | they
    • $$m => her | him | them
    • $$r => her | his | their
    • $$s => hers | his | theirs
    • $$a$character => should use pronouns for character, not PC
  • ^^[character]
    • should insert character name or PC
  • --variable
    • will insert the value of the variable
  • <>passage
    • will insert the contents of another passagedown file

Added Blocks

  • !^^character ... !^^!
    • Used to show character is speaking.
  • !%%variable compare [value] ... !%%!
    • if block
    • should be rendered inline
    • variable is key of variable
    • compare is method used:
      • is, not => strictly equal
      • less, more => number only comparision
      • exists, missing => null check
    • value is required if not a null check
    • many conditions can be chained with || for OR only.
  • !<>passage
    • inserts content of another passagedown file

Note about macros

  • You'll need to add a routes.alias to your config with value "passages": <passage root>.
  • Macros will be imported from this location.

Exports