npm package discovery and stats viewer.

Discover Tips

  • General search

    [free text search, go nuts!]

  • Package details

    pkg:[package-name]

  • User packages

    @[username]

Sponsor

Optimize Toolset

I’ve always been into building performant and accessible sites, but lately I’ve been taking it extremely seriously. So much so that I’ve been building a tool to help me optimize and monitor the sites that I build to make sure that I’m making an attempt to offer the best experience to those who visit them. If you’re into performant, accessible and SEO friendly sites, you might like it too! You can check it out at Optimize Toolset.

About

Hi, 👋, I’m Ryan Hefner  and I built this site for me, and you! The goal of this site was to provide an easy way for me to check the stats on my npm packages, both for prioritizing issues and updates, and to give me a little kick in the pants to keep up on stuff.

As I was building it, I realized that I was actually using the tool to build the tool, and figured I might as well put this out there and hopefully others will find it to be a fast and useful way to search and browse npm packages as I have.

If you’re interested in other things I’m working on, follow me on Twitter or check out the open source projects I’ve been publishing on GitHub.

I am also working on a Twitter bot for this site to tweet the most popular, newest, random packages from npm. Please follow that account now and it will start sending out packages soon–ish.

Open Software & Tools

This site wouldn’t be possible without the immense generosity and tireless efforts from the people who make contributions to the world and share their work via open source initiatives. Thank you 🙏

© 2024 – Pkg Stats / Ryan Hefner

@hellstad/ws

v3.1.1

Published

Simple to use, blazing fast and thoroughly tested websocket client and server for Node.js

Downloads

5

Readme

ws: a Node.js WebSocket library

Version npm Linux Build Windows Build Coverage Status

ws is a simple to use, blazing fast, and thoroughly tested WebSocket client and server implementation.

Passes the quite extensive Autobahn test suite. See http://websockets.github.io/ws/ for the full reports.

Note: This module does not work in the browser. The client in the docs is a reference to a back end with the role of a client in the WebSocket communication. Browser clients must use the native WebSocket object.

Table of Contents

Protocol support

  • HyBi drafts 07-12 (Use the option protocolVersion: 8)
  • HyBi drafts 13-17 (Current default, alternatively option protocolVersion: 13)

Installing

npm install --save ws

Opt-in for performance and spec compliance

There are 2 optional modules that can be installed along side with the ws module. These modules are binary addons which improve certain operations. Prebuilt binaries are available for the most popular platforms so you don't necessarily need to have a C++ compiler installed on your machine.

  • npm install --save-optional bufferutil: Allows to efficiently perform operations such as masking and unmasking the data payload of the WebSocket frames.
  • npm install --save-optional utf-8-validate: Allows to efficiently check if a message contains valid UTF-8 as required by the spec.

API docs

See /doc/ws.md for Node.js-like docs for the ws classes.

WebSocket compression

ws supports the permessage-deflate extension which enables the client and server to negotiate a compression algorithm and its parameters, and then selectively apply it to the data payloads of each WebSocket message.

The extension is disabled by default on the server and enabled by default on the client. It adds a significant overhead in terms of performance and memory comsumption so we suggest to enable it only if it is really needed.

The client will only use the extension if it is supported and enabled on the server. To always disable the extension on the client set the perMessageDeflate option to false.

const WebSocket = require('ws');

const ws = new WebSocket('ws://www.host.com/path', {
  perMessageDeflate: false
});

Usage examples

Sending and receiving text data

const WebSocket = require('ws');

const ws = new WebSocket('ws://www.host.com/path');

ws.on('open', function open() {
  ws.send('something');
});

ws.on('message', function incoming(data) {
  console.log(data);
});

Sending binary data

const WebSocket = require('ws');

const ws = new WebSocket('ws://www.host.com/path');

ws.on('open', function open() {
  const array = new Float32Array(5);

  for (var i = 0; i < array.length; ++i) {
    array[i] = i / 2;
  }

  ws.send(array);
});

Server example

const WebSocket = require('ws');

const wss = new WebSocket.Server({ port: 8080 });

wss.on('connection', function connection(ws) {
  ws.on('message', function incoming(message) {
    console.log('received: %s', message);
  });

  ws.send('something');
});

Broadcast example

const WebSocket = require('ws');

const wss = new WebSocket.Server({ port: 8080 });

// Broadcast to all.
wss.broadcast = function broadcast(data) {
  wss.clients.forEach(function each(client) {
    if (client.readyState === WebSocket.OPEN) {
      client.send(data);
    }
  });
};

wss.on('connection', function connection(ws) {
  ws.on('message', function incoming(data) {
    // Broadcast to everyone else.
    wss.clients.forEach(function each(client) {
      if (client !== ws && client.readyState === WebSocket.OPEN) {
        client.send(data);
      }
    });
  });
});

ExpressJS example

const express = require('express');
const http = require('http');
const url = require('url');
const WebSocket = require('ws');

const app = express();

app.use(function (req, res) {
  res.send({ msg: "hello" });
});

const server = http.createServer(app);
const wss = new WebSocket.Server({ server });

wss.on('connection', function connection(ws, req) {
  const location = url.parse(req.url, true);
  // You might use location.query.access_token to authenticate or share sessions
  // or req.headers.cookie (see http://stackoverflow.com/a/16395220/151312)

  ws.on('message', function incoming(message) {
    console.log('received: %s', message);
  });

  ws.send('something');
});

server.listen(8080, function listening() {
  console.log('Listening on %d', server.address().port);
});

echo.websocket.org demo

const WebSocket = require('ws');

const ws = new WebSocket('wss://echo.websocket.org/', {
  origin: 'https://websocket.org'
});

ws.on('open', function open() {
  console.log('connected');
  ws.send(Date.now());
});

ws.on('close', function close() {
  console.log('disconnected');
});

ws.on('message', function incoming(data) {
  console.log(`Roundtrip time: ${Date.now() - data} ms`);

  setTimeout(function timeout() {
    ws.send(Date.now());
  }, 500);
});

Other examples

For a full example with a browser client communicating with a ws server, see the examples folder.

Otherwise, see the test cases.

Error handling best practices

// If the WebSocket is closed before the following send is attempted
ws.send('something');

// Errors (both immediate and async write errors) can be detected in an optional
// callback. The callback is also the only way of being notified that data has
// actually been sent.
ws.send('something', function ack(error) {
  // If error is not defined, the send has been completed, otherwise the error
  // object will indicate what failed.
});

// Immediate errors can also be handled with `try...catch`, but **note** that
// since sends are inherently asynchronous, socket write failures will *not* be
// captured when this technique is used.
try { ws.send('something'); }
catch (e) { /* handle error */ }

FAQ

How to get the IP address of the client?

The remote IP address can be obtained from the raw socket.

const WebSocket = require('ws');

const wss = new WebSocket.Server({ port: 8080 });

wss.on('connection', function connection(ws, req) {
  const ip = req.connection.remoteAddress;
});

When the server runs behing a proxy like NGINX, the de-facto standard is to use the X-Forwarded-For header.

wss.on('connection', function connection(ws, req) {
  const ip = req.headers['x-forwarded-for'];
});

How to detect and close broken connections?

Sometimes the link between the server and the client can be interrupted in a way that keeps both the server and the client unware of the broken state of the connection (e.g. when pulling the cord).

In these cases ping messages can be used as a means to verify that the remote endpoint is still responsive.

const WebSocket = require('ws');

const wss = new WebSocket.Server({ port: 8080 });

function heartbeat() {
  this.isAlive = true;
}

wss.on('connection', function connection(ws) {
  ws.isAlive = true;
  ws.on('pong', heartbeat);
});

const interval = setInterval(function ping() {
  wss.clients.forEach(function each(ws) {
    if (ws.isAlive === false) return ws.terminate();

    ws.isAlive = false;
    ws.ping('', false, true);
  });
}, 30000);

Pong messages are automatically sent in reponse to ping messages as required by the spec.

Changelog

We're using the GitHub releases for changelog entries.

License

MIT