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@hathora/client-sdk

v1.3.1

Published

![Hathora Logo](https://user-images.githubusercontent.com/7004280/223056895-c16419d2-2b91-4013-82f0-7616c84d31b7.svg)

Downloads

44

Readme

Hathora Logo

Hathora TypeScript Client SDK

The Hathora TypeScript Client SDK is used to connect your game or application to your Hathora server, and send / receive messages between the two.

Installation

Run the following from your client app's directory to install the SDK as an NPM dependency:

npm install @hathora/client-sdk

Getting an APP_ID and APP_SECRET

Visit console.hathora.dev and login if you haven't already done so.

You will be greeted with a project list screen, if you have already created an app the App ID and App Secret can be copied directly from the list...

A screenshot of the Hathora console's project list

If you have not yet created an app, click the Create Application button. You will then be faced with the following screen...

A screenshot of the Hathora console's Create Application screen

After entering a valid name and creating your application, it's App ID and App Secret will be available to be copied.

Establishing a connection

import { HathoraClient } from "@hathora/client-sdk";

async function establishConnection() {
  // Instantiate an object which represents our local connection info...
  const connectionInfo = {
    host: "localhost",
    port: 4000,
    transportType: "tcp" as const,
  };

  // Or pass undefined if working in a production Hathora environment
  // const connectionInfo = undefined;

  // Instantiate our client object (this is where you provide a valid Hathora APP_ID, which here is being passed via an environment variable)
  const client = new HathoraClient("YOUR_HATHORA_APP_ID", connectionInfo);

  // Use the client to get a token for the user
  const token = await client.loginAnonymous();

  // You can now create a new public room
  const newPublicRoomId = await client.createPublicLobby(token);

  // Or a new private room
  const newPrivateRoomId = await client.createPrivateLobby(token);

  // And query for existing public rooms
  const existingPublicRoomIds = await client.getPublicLobbies(token);

  // Create a HathoraConnection instance
  const connection = client.newConnection(newPublicRoomId);

  // Handle connection closing how you like
  connection.onClose((error) => {
    console.error("Connection closed", error);
  });

  // Initiate the connection
  connection.connect(token);

  // Return our connection to be used later...
  return connection;
}

Using the connection

// ...

async function example() {
  // Establish a Hathora connection (see above)
  const connection = await establishConnection();

  // Write JSON messages to the server
  connection.writeJson({
    type: 'test-message',
    value: 'Hello Hathora server!'
  });

  // Listen for JSON messages from the server
  connection.onMessageJson((json) => {
    // Handle the message in your app...
    console.log(json);
  });
}