@hastearcade/web
v4.1.1
Published
The client sdk to be used to empower developers to leverage the Haste Arcade. The client SDK is intended to be used in client side code alongside the developers game logic.
Downloads
609
Readme
@hastearcade/web
Overview
The @hastearcade/web
SDK empowers developers to incoroporate the Haste authentication system into their web based game. The SDK is intended to be used only on the client side, but it is required to be used in conjunction with @hastearcade/server
. See details here.
See here for an overview of the haste-sdk repository.
The Haste team prefers to install libraries via npm install like npm install @hastearcade/web
.
However, if you prefer to utilize a single script tag you can include the following tag in your HTML:
<script src="https://unpkg.com/@hastearcade/web/dist/umd/index.js" />
SPECIAL NOTE
If you utilize the script tag above you must preface all your code with haste.
For example instead of
const hasteClient = await HasteClient.build(process.env.HASTE_GAME_CLIENT_ID);
you would need to use
const hasteClient = await haste.HasteClient.build(process.env.HASTE_GAME_CLIENT_ID);
Table of Contents
Background
See here for a detailed background.
Setup
See here for a detailed setup guide.
Testing
@hastearcade/web
utilizes Jest for running tests. To run all tests in the server package use the following command
npm run test
Documentation
This README
and each package's README
provides high-level documentation. Additionally the code has been reviewed and comments provided to aid future developers in understanding why certain decisions were made.
More comprehensive documentation can be found here.
License
The haste-sdk repository along with the corresponding npm packages are currently licensed under MIT
Contributing
If you are a developer looking to contribute to the Haste ecosystem please review our Contributing Readme and our Contributing Guidelines