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@hangkan/hkcim

v0.0.145

Published

基于超图的三维地图渲染工具

Downloads

11

Readme

HKCIM SDK

更新日志

0.0.131

map.camera中新增zoomToEntityLayerflyToEntityLayer方法,含义与Primitive相应的方法一致。

实现上,与PrimitiveManager,在LayerManager中添加图层时,保存每个图层的BoundingBox生成的Rectangle信息,并基于options中的zoomBuffer参数添加缓冲区。聚焦图层时,使用该信息进行聚焦,主要用于解决图层范围很小时聚焦后相机高度过低的问题。

0.0.140

使用Primitive加载Polygon新增outline选项,渲染为边框线图层,该图层需要单独渲染,与体块、面图层分别处理;线宽暂不支持自定义。