@gsmservice-pl/messaging-sdk-typescript
v2.1.5
Published
Messaging Gateway SDK for TypeScript - GSMService.pl
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GSMService.pl Messaging REST API SDK for TypeScript
This package includes Messaging SDK for TypeScript to send SMS & MMS messages directly from your app via https://bramka.gsmservice.pl messaging platform.
Additional documentation:
A documentation of all methods and types is available below in section Available Resources and Operations .
Also you can refer to the REST API documentation for additional details about the basics of this SDK.
Table of Contents
- SDK Installation
- Requirements
- SDK Example Usage
- Available Resources and Operations
- Standalone functions
- Retries
- Error Handling
- Server Selection
- Custom HTTP Client
- Authentication
- Debugging
SDK Installation
The SDK can be installed with either npm, pnpm, bun or yarn package managers.
NPM
npm add @gsmservice-pl/messaging-sdk-typescript
PNPM
pnpm add @gsmservice-pl/messaging-sdk-typescript
Bun
bun add @gsmservice-pl/messaging-sdk-typescript
Yarn
yarn add @gsmservice-pl/messaging-sdk-typescript zod
# Note that Yarn does not install peer dependencies automatically. You will need
# to install zod as shown above.
[!NOTE] This package is published with CommonJS and ES Modules (ESM) support.
Requirements
For supported JavaScript runtimes, please consult RUNTIMES.md.
SDK Example Usage
Sending single SMS Message
This example demonstrates simple sending SMS message to a single recipient:
import { Client } from "@gsmservice-pl/messaging-sdk-typescript";
const client = new Client({
bearer: process.env["GATEWAY_API_BEARER"] ?? "",
});
async function run() {
const result = await client.outgoing.sms.send([
{
recipients: [
"+48999999999",
],
message: "To jest treść wiadomości",
sender: "Bramka SMS",
type: 1,
unicode: true,
flash: false,
date: null,
},
]);
// Handle the result
console.log(result);
}
run();
Sending single MMS Message
This example demonstrates simple sending MMS message to a single recipient:
import { Client } from "@gsmservice-pl/messaging-sdk-typescript";
const client = new Client({
bearer: process.env["GATEWAY_API_BEARER"] ?? "",
});
async function run() {
const result = await client.outgoing.mms.send([
{
recipients: [
"+48999999999",
],
subject: "To jest temat wiadomości",
message: "To jest treść wiadomości",
attachments: [
"<file_body in base64 format>",
],
date: null,
},
]);
// Handle the result
console.log(result);
}
run();
Available Resources and Operations
accounts
- get - Get account details
- getSubaccount - Get subaccount details
common
- ping - Checks API availability and version
incoming
outgoing
- getByIds - Get the messages details and status by IDs
- cancelScheduled - Cancel a scheduled messages
- list - Lists the history of sent messages
outgoing.mms
outgoing.sms
senders
- list - List allowed senders names
- add - Add a new sender name
- delete - Delete a sender name
- setDefault - Set default sender name
Standalone functions
All the methods listed above are available as standalone functions. These functions are ideal for use in applications running in the browser, serverless runtimes or other environments where application bundle size is a primary concern. When using a bundler to build your application, all unused functionality will be either excluded from the final bundle or tree-shaken away.
To read more about standalone functions, check FUNCTIONS.md.
accountsGet
- Get account detailsaccountsGetSubaccount
- Get subaccount detailscommonPing
- Checks API availability and versionincomingGetByIds
- Get the incoming messages by IDsincomingList
- List the received SMS messagesoutgoingCancelScheduled
- Cancel a scheduled messagesoutgoingGetByIds
- Get the messages details and status by IDsoutgoingList
- Lists the history of sent messagesoutgoingMmsGetPrice
- Check the price of MMS MessagesoutgoingMmsSend
- Send MMS MessagesoutgoingSmsGetPrice
- Check the price of SMS MessagesoutgoingSmsSend
- Send SMS MessagessendersAdd
- Add a new sender namesendersDelete
- Delete a sender namesendersList
- List allowed senders namessendersSetDefault
- Set default sender name
Retries
Some of the endpoints in this SDK support retries. If you use the SDK without any configuration, it will fall back to the default retry strategy provided by the API. However, the default retry strategy can be overridden on a per-operation basis, or across the entire SDK.
To change the default retry strategy for a single API call, simply provide a retryConfig object to the call:
import { Client } from "@gsmservice-pl/messaging-sdk-typescript";
const client = new Client({
bearer: process.env["GATEWAY_API_BEARER"] ?? "",
});
async function run() {
const result = await client.accounts.get({
retries: {
strategy: "backoff",
backoff: {
initialInterval: 1,
maxInterval: 50,
exponent: 1.1,
maxElapsedTime: 100,
},
retryConnectionErrors: false,
},
});
// Handle the result
console.log(result);
}
run();
If you'd like to override the default retry strategy for all operations that support retries, you can provide a retryConfig at SDK initialization:
import { Client } from "@gsmservice-pl/messaging-sdk-typescript";
const client = new Client({
retryConfig: {
strategy: "backoff",
backoff: {
initialInterval: 1,
maxInterval: 50,
exponent: 1.1,
maxElapsedTime: 100,
},
retryConnectionErrors: false,
},
bearer: process.env["GATEWAY_API_BEARER"] ?? "",
});
async function run() {
const result = await client.accounts.get();
// Handle the result
console.log(result);
}
run();
Error Handling
All SDK methods return a response object or throw an error. By default, an API error will throw a errors.SDKError
.
If a HTTP request fails, an operation my also throw an error from the models/errors/httpclienterrors.ts
module:
| HTTP Client Error | Description | | ---------------------------------------------------- | ---------------------------------------------------- | | RequestAbortedError | HTTP request was aborted by the client | | RequestTimeoutError | HTTP request timed out due to an AbortSignal signal | | ConnectionError | HTTP client was unable to make a request to a server | | InvalidRequestError | Any input used to create a request is invalid | | UnexpectedClientError | Unrecognised or unexpected error |
In addition, when custom error responses are specified for an operation, the SDK may throw their associated Error type. You can refer to respective Errors tables in SDK docs for more details on possible error types for each operation. For example, the get
method may throw the following errors:
| Error Type | Status Code | Content Type | | ------------------------ | ------------------------ | ------------------------ | | errors.ErrorResponse | 401, 403, 4XX, 5XX | application/problem+json |
import { Client } from "@gsmservice-pl/messaging-sdk-typescript";
import {
ErrorResponse,
SDKValidationError,
} from "@gsmservice-pl/messaging-sdk-typescript/models/errors";
const client = new Client({
bearer: process.env["GATEWAY_API_BEARER"] ?? "",
});
async function run() {
let result;
try {
result = await client.accounts.get();
// Handle the result
console.log(result);
} catch (err) {
switch (true) {
case (err instanceof SDKValidationError): {
// Validation errors can be pretty-printed
console.error(err.pretty());
// Raw value may also be inspected
console.error(err.rawValue);
return;
}
case (err instanceof ErrorResponse): {
// Handle err.data$: ErrorResponseData
console.error(err);
return;
}
default: {
throw err;
}
}
}
}
run();
Validation errors can also occur when either method arguments or data returned from the server do not match the expected format. The SDKValidationError
that is thrown as a result will capture the raw value that failed validation in an attribute called rawValue
. Additionally, a pretty()
method is available on this error that can be used to log a nicely formatted string since validation errors can list many issues and the plain error string may be difficult read when debugging.
Server Selection
Select Server by Name
You can override the default server globally by passing a server name to the server
optional parameter when initializing the SDK client instance. The selected server will then be used as the default on the operations that use it. This table lists the names associated with the available servers:
| Name | Server | Variables |
| ----- | ------ | --------- |
| prod
| https://api.gsmservice.pl/rest
| None |
| sandbox
| https://api.gsmservice.pl/rest-sandbox
| None |
import { Client } from "@gsmservice-pl/messaging-sdk-typescript";
const client = new Client({
server: "sandbox",
bearer: process.env["GATEWAY_API_BEARER"] ?? "",
});
async function run() {
const result = await client.accounts.get();
// Handle the result
console.log(result);
}
run();
Override Server URL Per-Client
The default server can also be overridden globally by passing a URL to the serverURL
optional parameter when initializing the SDK client instance. For example:
import { Client } from "@gsmservice-pl/messaging-sdk-typescript";
const client = new Client({
serverURL: "https://api.gsmservice.pl/rest",
bearer: process.env["GATEWAY_API_BEARER"] ?? "",
});
async function run() {
const result = await client.accounts.get();
// Handle the result
console.log(result);
}
run();
Custom HTTP Client
The TypeScript SDK makes API calls using an HTTPClient
that wraps the native
Fetch API. This
client is a thin wrapper around fetch
and provides the ability to attach hooks
around the request lifecycle that can be used to modify the request or handle
errors and response.
The HTTPClient
constructor takes an optional fetcher
argument that can be
used to integrate a third-party HTTP client or when writing tests to mock out
the HTTP client and feed in fixtures.
The following example shows how to use the "beforeRequest"
hook to to add a
custom header and a timeout to requests and how to use the "requestError"
hook
to log errors:
import { Client } from "@gsmservice-pl/messaging-sdk-typescript";
import { HTTPClient } from "@gsmservice-pl/messaging-sdk-typescript/lib/http";
const httpClient = new HTTPClient({
// fetcher takes a function that has the same signature as native `fetch`.
fetcher: (request) => {
return fetch(request);
}
});
httpClient.addHook("beforeRequest", (request) => {
const nextRequest = new Request(request, {
signal: request.signal || AbortSignal.timeout(5000)
});
nextRequest.headers.set("x-custom-header", "custom value");
return nextRequest;
});
httpClient.addHook("requestError", (error, request) => {
console.group("Request Error");
console.log("Reason:", `${error}`);
console.log("Endpoint:", `${request.method} ${request.url}`);
console.groupEnd();
});
const sdk = new Client({ httpClient });
Authentication
Per-Client Security Schemes
This SDK supports the following security scheme globally:
| Name | Type | Scheme | Environment Variable |
| -------------------- | -------------------- | -------------------- | -------------------- |
| bearer
| http | HTTP Bearer | GATEWAY_API_BEARER
|
To authenticate with the API the bearer
parameter must be set when initializing the SDK client instance. For example:
import { Client } from "@gsmservice-pl/messaging-sdk-typescript";
const client = new Client({
bearer: process.env["GATEWAY_API_BEARER"] ?? "",
});
async function run() {
const result = await client.accounts.get();
// Handle the result
console.log(result);
}
run();
Debugging
You can setup your SDK to emit debug logs for SDK requests and responses.
You can pass a logger that matches console
's interface as an SDK option.
[!WARNING] Beware that debug logging will reveal secrets, like API tokens in headers, in log messages printed to a console or files. It's recommended to use this feature only during local development and not in production.
import { Client } from "@gsmservice-pl/messaging-sdk-typescript";
const sdk = new Client({ debugLogger: console });
You can also enable a default debug logger by setting an environment variable GATEWAY_API_DEBUG
to true.
Development
Maturity
This SDK is in continuous development and there may be breaking changes between a major version update. Therefore, we recommend pinning usage to a specific package version. This way, you can install the same version each time without breaking changes unless you are intentionally looking for the latest version.
Contributions
While we value open-source contributions to this SDK, this library is generated programmatically. Any manual changes added to internal files will be overwritten on the next generation. We look forward to hearing your feedback. Feel free to open a PR or an issue with a proof of concept and we'll do our best to include it in a future release.