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@gpolakow/coap-dtls

v0.17.2

Published

A CoAP library for node modelled after 'http'

Downloads

2

Readme

node-coap

=====

This is datasnap's fork of node-coap. It has been extended to use DTLS.

The server does not yet function. More work needs to be done to rationalize the innate differeces in socket handling between TLS and straight-up UDP.

There exists a hard-coded PSK/Identity in the server. IoTivity test keys. This will be removed once the server is setup (as the client is) to accept this information via instantiation options.

DTLS is enabled by passing an object into the instantiation options. See the DTLS examples for explanation.

========

node-coap is a client and server library for CoAP modelled after the http module.

  • Introduction
  • Installation
  • Basic Example
  • Proxy features
  • API
  • Contributing
  • Licence & copyright

Introduction

What is CoAP?

Constrained Application Protocol (CoAP) is a software protocol intended to be used in very simple electronics devices that allows them to communicate interactively over the Internet. - Wikipedia

This library follows:

It does not parse the protocol but it use CoAP-packet instead.

If you need a command line interface for CoAP, check out coap-cli.

node-coap is an OPEN Open Source Project, see the Contributing section to find out what this means.

Installation

$ npm install coap --save

Basic Example

The following example opens a UDP server and sends a CoAP message to it:

var coap        = require('coap')
  , server      = coap.createServer()

server.on('request', function(req, res) {
  res.end('Hello ' + req.url.split('/')[1] + '\n')
})

// the default CoAP port is 5683
server.listen(function() {
  var req = coap.request('coap://localhost/Matteo')

  req.on('response', function(res) {
    res.pipe(process.stdout)
    res.on('end', function() {
      process.exit(0)
    })
  })

  req.end()
})

or on IPv6:

var coap        = require('coap')
  , server      = coap.createServer({ type: 'udp6' })

server.on('request', function(req, res) {
  res.end('Hello ' + req.url.split('/')[1] + '\n')
})

// the default CoAP port is 5683
server.listen(function() {
  var req = coap.request('coap://[::1]/Matteo')

  req.on('response', function(res) {
    res.pipe(process.stdout)
    res.on('end', function() {
      process.exit(0)
    })
  })

  req.end()
})

Proxy features

The library now comes with the ability to behave as a COAP proxy for other COAP endpoints. In order to activate the proxy features, create the server with the proxy option activated.

A proxy-enabled service behaves as usual for all requests, except for those coming with the Proxy-Uri option. This requests will be redirected to the URL specified in the option, and the response from this option will, in turn, be redirected to the caller. In this case, the proxy server handler is not called at all (redirection is automatic).

You can find an example of how this mechanism works in examples/proxy.js. This example features one target server that writes all the information it receives along with the origin port and a proxy server. Once the servers are up:

  • Ten requests are sent directly to the server (without reusing ports)
  • Ten requests are sent through the proxy (without reusing ports)

The example shows that the target server sees the last ten requests as coming from the same port (the proxy), while the first ten come from different ports.

API

  • coap.request()
  • coap.createServer()
  • IncomingMessage
  • OutgoingMessage
  • ObserveReadStream
  • ObserveWriteStream
  • coap.registerOption()
  • coap.ignoreOption()
  • coap.registerFormat()
  • coap.Agent
  • coap.globalAgent
  • coap.globalAgentIPv6
  • coap.updateTiming
  • coap.defaultTiming

request(url)

Execute a CoAP request. url can be a string or an object. If it is a string, it is parsed using require('url').parse(url). If it is an object:

  • host: A domain name or IP address of the server to issue the request to. Defaults to 'localhost'.
  • hostname: To support url.parse() hostname is preferred over host
  • port: Port of remote server. Defaults to 5683 (or 5684 for coaps://).
  • method: A string specifying the CoAP request method. Defaults to 'GET'.
  • confirmable: send a CoAP confirmable message (CON), defaults to true.
  • observe: send a CoAP observe message, allowing the streaming of updates from the server.
  • pathname: Request path. Defaults to '/'. Should not include query string
  • query: Query string. Defaults to ''. Should not include the path, e.g. 'a=b&c=d'
  • options: object that includes the CoAP options, for each key-value pair the setOption() will be called.
  • headers: alias for options, but it works only if options is missing.
  • agent: Controls Agent behavior. Possible values:
    • undefined (default): use globalAgent, a single socket for all concurrent requests.
    • Agent object: explicitly use the passed in Agent.
    • false: opts out of socket reuse with an Agent, each request uses a new UDP socket.
  • proxyUri: adds the Proxy-Uri option to the request, so if the request is sent to a proxy (or a server with proxy features) the request will be forwarded to the selected URI. The expected value is the URI of the target. E.g.: 'coap://192.168.5.13:6793'
  • multicast: If set to true, it forces request to be multicast. Several response events will be emitted for each received response. It's user's responsibility to set proper multicast host parameter in request configuration. Default false.
  • multicastTimeout: time to wait for multicast reponses in milliseconds. It is only applicable in case if multicast is true. Default 20000 ms.

coap.request() returns an instance of OutgoingMessage. If you need to add a payload, just pipe into it. Otherwise, you must call end to submit the request.

If hostname is a IPv6 address then the payload is sent through a IPv6 UDP socket, dubbed in node.js as 'udp6'.

Event: 'response'

function (response) { }

Emitted when a response is received. response is an instance of IncomingMessage.

If the observe flag is specified, the 'response' event will return an instance of ObserveReadStream. Which represent the updates coming from the server, according to the observe spec.


createServer([options], [requestListener])

Returns a new CoAP Server object.

The requestListener is a function which is automatically added to the 'request' event.

The constructor can be given an optional options object, containing one of the following options:

  • type: indicates if the server should create IPv4 connections (udp4) or IPv6 connections (udp6). Defaults to udp4.
  • proxy: indicates that the server should behave like a proxy for incoming requests containing the Proxy-Uri header. An example of how the proxy feature works, refer to the example in the /examples folder. Defaults to false.
  • multicastAddress: Optional. Use this in order to force server to listen on multicast address
  • multicastInterface: Optional. Use this in order to force server to listen on multicast interface. This is only applicable if multicastAddress is set. If absent, server will try to listen multicastAddress on all available interfaces
  • piggybackReplyMs: set the number of milliseconds to wait for a biggyback response. Default 50.
  • sendAcksForNonConfirmablePackets: Optional. Use this to suppress sending ACK messages for non-confirmable packages

Event: 'request'

function (request, response) { }

Emitted each time there is a request. request is an instance of IncomingMessage and response is an instance of OutgoingMessage.

If the observe flag is specified, the response variable will return an instance of ObserveWriteStream. Each write(data) to the stream will cause a new observe message sent to the client.

server.listen(port, [address], [callback])

Begin accepting connections on the specified port and hostname. If the hostname is omitted, the server will accept connections directed to any IPv4 or IPv6 address by passing null as the address to the underlining socket.

To listen to a unix socket, supply a filename instead of port and hostname.

This function is asynchronous.

server.close([callback])

Closes the server.

This function is synchronous, but it provides an asynchronous callback for convenience.


OutgoingMessage

An OutgoingMessage object is returned by coap.request or emitted by the coap.createServer 'response' event. It may be used to access response status, headers and data.

It implements the Writable Stream interface, as well as the following additional methods and properties.

message.code

The CoAP code ot the message. It is HTTP-compatible, as it can be passed 404.

message.statusCode

(same as message.code)

message.setOption(name, value)

Sets a single option value. All the options are in binary format, except for 'Content-Format', 'Accept', 'Max-Age' and 'ETag'. See registerOption to know how to register more.

Use an array of buffers if you need to send multiple options with the same name.

If you need to pass a custom option, pass a string containing a a number as key and a Buffer as value.

Example:

message.setOption("Content-Format", "application/json");

or

message.setOption("555", [new Buffer('abcde'),new Buffer('ghi')]);

setOption is also aliased as setHeader for HTTP API compatibility.

Also, 'Content-Type' is aliased to 'Content-Format' for HTTP compatibility.gg

Since v0.7.0, this library supports blockwise transfers, you can trigger them by adding a req.setOption('Block2', new Buffer([0x2])) to the output of request.

See the spec for all the possible options.

message.reset()

Returns a Reset COAP Message to the sender. The RST message will appear as an empty message with code 0.00 and the reset flag set to true to the caller. This action ends the interaction with the caller.

message.writeHead(code, headers)

Functions somewhat like http's writeHead() function. If code is does not match the CoAP code mask of #.##, it is coerced into this mask. headers is an object with keys being the header names, and values being the header values.


IncomingMessage

An IncomingMessage object is created by coap.createServer or coap.request and passed as the first argument to the 'request' and 'response' event respectively. It may be used to access response status, headers and data.

It implements the Readable Stream interface, as well as the following additional methods and properties.

message.payload

The full payload of the message, as a Buffer.

message.options

All the CoAP options, as parsed by CoAP-packet.

All the options are in binary format, except for 'Content-Format', 'Accept' and 'ETag'. See registerOption() to know how to register more.

See the spec for all the possible options.

message.headers

All the CoAP options that can be represented in a human-readable format. Currently they are only 'Content-Format', 'Accept' and 'ETag'. See to know how to register more.

Also, 'Content-Type' is aliased to 'Content-Format' for HTTP compatibility.

message.code

The CoAP code of the message.

message.method

The method of the message, it might be 'GET', 'POST', 'PUT', 'DELETE' or null. It is null if the CoAP code cannot be parsed into a method, i.e. it is not in the '0.' range.

message.url

The URL of the request, e.g. 'coap://localhost:12345/hello/world?a=b&b=c'.

message.rsinfo

The sender informations, as emitted by the socket. See the dgram docs for details

message.outSocket

Information about the socket used for the communication (address and port).


ObserveReadStream

An ObserveReadStream object is created by coap.request to handle observe requests. It is passed as the first argument to the 'response' event. It may be used to access response status, headers and data as they are sent by the server. Each new observe message from the server is a new 'data' event.

It implements the Readable Stream and IncomingMessage interfaces, as well as the following additional methods, events and properties.

close()

Closes the stream.

message.rsinfo

The sender informations, as emitted by the socket. See the dgram docs for details

message.outSocket

Information about the socket used for the communication (address and port).


ObserveWriteStream

An ObserveWriteStream object is emitted by the coap.createServer 'response' event as a response object. It may be used to set response status, headers and stream changing data to the client.

Each new write() call is a new message being sent to the client.

It implements the Writable Stream and OutgoingMessage interfaces, as well as the following additional methods and properties.

Event: 'finish'

Emitted when the client is not sending 'acks' anymore for the sent messages.

reset()

Returns a Reset COAP Message to the sender. The RST message will appear as an empty message with code 0.00 and the reset flag set to true to the caller. This action ends the interaction with the caller.


coap.registerOption(name, toBinary, toString)

Register a new option to be converted to string and added to the message.headers. toBinary is a function that accept a string and returns a Buffer. toString is a function that accept a Buffer and returns a String.


coap.ignoreOption(name)

Explicitly ignore an option; useful for compatibility with http-based modules.


coap.registerFormat(name, value)

Register a new format to be interpreted and sent in CoAP Content-Format option. Each format is identified by a number, see the Content-Format registry.

These are the defaults formats:

registerFormat('text/plain', 0)
registerFormat('application/link-format', 40)
registerFormat('application/xml', 41)
registerFormat('application/octet-stream', 42)
registerFormat('application/exi', 47)
registerFormat('application/json', 50)

coap.Agent([opts])

An Agent encapsulate an UDP Socket. It uses a combination of messageId and token to distinguish between the different exchanges. The socket will auto-close itself when no more exchange are in place.

By default, no UDP socket are open, and it is opened on demand to send the messages.

Opts is an optional object with the following optional properties:

  • type: 'udp4' or 'udp6' if we want an Agent on an IPv4 or IPv6 UDP socket.

coap.globalAgent

The default Agent for IPv4.


coap.globalAgentIPv6

The default Agent for IPv6.


coap.updateTiming

You can update the CoAP timing settings, take a look at the examples:

var coapTiming = {
  ackTimeout:0.25,
  ackRandomFactor: 1.0,
  maxRetransmit: 3,
  maxLatency: 2,
  piggybackReplyMs: 10
};
coap.updateTiming(coapTiming);

coap.defaultTiming

Reset the CoAP timings to the default values

Contributing

node-coap is an OPEN Open Source Project. This means that:

Individuals making significant and valuable contributions are given commit-access to the project to contribute as they see fit. This project is more like an open wiki than a standard guarded open source project.

See the CONTRIBUTING.md file for more details.

Contributors


node-coap is only possible due to the excellent work of the following contributors:

License


MIT, see LICENSE.md file.

DTLS extensions performed by J. Ian Lindsay