@gorillascript/grunt-gorilla
v0.2.0-1
Published
Compile GorillaScript files to JavaScript.
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@gorillascript/grunt-gorilla v0.2.0-0
Compile GorillaScript files to JavaScript.
Getting Started
If you haven't used Grunt before, be sure to check out the Getting Started guide, as it explains how to create a Gruntfile as well as install and use Grunt plugins. Once you're familiar with that process, you may install this plugin with this command:
npm install @gorillascript/grunt-gorilla --save-dev
Once the plugin has been installed, it may be enabled inside your Gruntfile with this line of JavaScript:
grunt.loadNpmTasks('@gorillascript/grunt-gorilla');
This plugin was designed to work with Grunt 0.4.x. If you're still using grunt v0.3.x it's strongly recommended that you upgrade.
Gorilla task
Run this task with the grunt gorilla
command.
Task targets, files and options may be specified according to the grunt Configuring tasks guide.
Options
linefeed
Type: String
Default: on Windows, "\r\n"
, otherwise "\n"
Compilation will use this to join lines.
bare
Type: boolean
Compile the JavaScript without the top-level function safety wrapper.
sourceMap
Type: boolean
Default: false
Compile JavaScript and create a .map file linking it to the GorillaScript source.
sourceRoot
Type: string
Default: ""
Specify the sourceRoot
property in the created .map file.
encoding
Type: string
Default: grunt.file.defaultEncoding
, which is "utf8"
unless overridden.
The encoding of the resultant .js files. Not recommended to change.
overwrite
Type: boolean
Default: false
Compile and overwrite .js files even if they don't appear to be out-of-date.
coverage
Type: boolean
Default: false
Instruments output .js files with _$jscoverage
support.
Usage Examples
gorilla: {
compile: {
files: {
'path/to/result.js': 'path/to/source.gs', // 1:1 compile
'path/to/another.js': ['path/to/sources/*.gs', 'path/to/more/*.gs'] // compile into single file
}
},
compileBare: {
options: {
bare: true
},
files: {
'path/to/result.js': 'path/to/source.gs', // 1:1 compile
'path/to/another.js': ['path/to/sources/*.gs', 'path/to/more/*.gs'] // compile into single file
}
},
compileWithMaps: {
options: {
sourceMap: true,
sourceRoot: "path/to" // defaults to ""
},
files: {
'path/to/result.js': 'path/to/source.gs', // 1:1 compile
'path/to/another.js': ['path/to/sources/*.gs', 'path/to/more/*.gs'] // compile into single file
}
},
glob_to_multiple: {
expand: true,
flatten: true,
cwd: 'path/to',
src: ['*.gs'],
dest: 'path/to/dest/',
ext: '.js'
}
}
For more examples on how to use the expand
API to manipulate the default dynamic path construction in the glob_to_multiple
examples, see "Building the files object dynamically" in the grunt wiki entry Configuring Tasks.
Release History
- 2013-05-29 v0.1.5 Add the "coverage" option
- 2013-05-27 v0.1.4 Bugfix with the needs-compiling check
- 2013-05-27 v0.1.3 Add more logging, and a nice display in verbose mode. Only compile files if the mtime of the .gs is more than that of its .js Add the "overwrite" option, to override the "only-compile-when" check.
- 2013-05-26 v0.1.2 Add the "encoding" option, defaulting to
grunt.file.default-encoding
- 2013-05-26 v0.1.1 Task is now run asynchronously
- 2013-05-26 v0.1.0 Initial release
Task submitted by Cameron Kenneth Knight
This file was generated on Sun Jun 10 2018 11:04:38.