@goodgamestudios/cxf-webshop
v6.27.0
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WebShop CXF Module
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@goodgamestudios/cxf-webshop
This is the main CXF plugin/entry point handler for Lemonstand(IGS)
Structural overview
1. Preparing store
with session and player info
- Waiting for login event
2. Constructing a lemonstand URL
- Parsing params
- Selecting static config file URL
3. Creating a dialog
- Opening lemonstand in an iframe
Main events involved
| Event name | Description
|-----------------------------------|-----------------------------------
| cxf.igs.open | Open IGS command used by games
| cxf.dialog.close | Close IGS frame command
| cxf.native.subscription.enable | Enable the allow subscriptions flag (deprecated – use config value)
| ~~cxf.webshop.sales.open~~ | Open a sales page directly (deprecated)
| cxf.set.customization.surfix | [yes, a typo] Set config suffix (context), e.g. -temp
for temp servers,
| cxf.adBanner.status | Receive and process status of ads to propagate to lemonstand
| lemonstand.category.update | Forward postMessage to a specific tab/iframe target
| lemonstand.notifs.created | Handle activation of offer notifcations
How-to
enable DEBUG messages
Debug messages are implemented via Debug lib
To enable CXF-WEBSHOP debug messages just run in a browser console
localStorage.debug = 'CXF-WEBSHOP:*'
customize config-goodgamestudios
This allows developers to publish their own version of the config and use it on-the-fly with existing clients.
Just append the configGGS
parameter, specifying the version you published.
E.g., having published a config-goodgamestudios@green-eggs
version, the
parameter in the client URL would be configGGS=green-eggs
.