@gisatcz/deckgl-geolib
v1.11.2
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3DFLUS - Geolib Visualizer
The Geolib Visualizer is a library that extends the deck.gl
framework to enable the visualization of geospatial data,
currently supporting Cloud-Optimized GeoTIFF (COG) files. This library offers an efficient way to display bitmap and
terrain data in applications with advanced customization options using CogBitmapLayer
and CogTerrainLayer. Another developed libraries GeoImage
and CogTiles enhance rendering options.
Key Features
- COG Rendering: Efficiently loads and displays Cloud-Optimized GeoTIFF files.
- Bitmap and Terrain Layers: Supports visualizing both bitmap and elevation data.
- Customizable Rendering: Allows custom color scales, opacity control, and flexible geographic bounds.
Installation
To use the Geolib Visualizer library, you need to have deck.gl and its dependencies installed.
Install the Geolib Visualizer via npm or yarn:
npm install @gisatcz/deckgl-geolib
or
yarn add @gisatcz/deckgl-geolib
For more information, visit the npm package page. You can visit the package page to explore further versions and additional information.
COG Data Preparation
For seamless integration of Geolib Visualizer library, please make sure you have followed our workflow Data Preparation Guide for converting GeoTIFFs to COG files.
Usage
Import package into project:
import geolib from '@gisatcz/deckgl-geolib'
1. COG Bitmap Layer
The CogBitmapLayer
is designed for visualizing Cloud-Optimized GeoTIFF files as raster layers.
The example below demonstrates its implementation, for more information and examples refer to the CogBitmapLayer.
const CogBitmapLayer = geolib.CogBitmapLayer;
const cogLayer = new CogBitmapLayer(
id: 'cog_bitmap_name',
rasterData: 'cog_bitmap_data_url.tif',
isTiled: true,
cogBitmapOptions: {
type: 'image'
}
);
2. COG Terrain Layer
For 3D terrain rendering, use CogTerrainLayer
to visualize elevation data stored
in Cloud-Optimized GeoTIFF format, for more information and examples refer to the CogTerrainLayer.
const CogTerrainLayer = geolib.CogTerrainLayer;
const cogLayer = new CogTerrainLayer(
id: 'cog_terrain_name',
elevationData: 'cog_terrain_data_url.tif',
isTiled: true,
tileSize: 256,
meshMaxError: 1,
operation: 'terrain+draw',
terrainOptions: {
type: 'terrain',
}
);
add layer to DeckGL
instance, visit deck.gl for more about deck.gl compoments.
<DeckGL
initialViewState={INITIAL_VIEW_STATE}
controller={true}
layers={cogLayer} />
Development
Clone the repository and install dependencies
yarn install
Start an example
yarn start
The example is defaultly running at http://localhost:5173/
The bitmap and terrain example files are located here example/src/examples