@geodanresearch/mapbox-3dtiles
v0.7.8
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OGC 3D Tiles layer for mapbox-gl
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mapbox-3dtiles
3D Tiles implementation using Mapbox GL JS custom layers
See https://geodan.github.io/mapbox-3dtiles/ for a working demo.
This is a proof-of-concept implementation of a 3D Tiles viewer as a Mapbox GL JS custom layer. WebGL rendering is implemented using three.js. Only Web Mercator (EPSG:3857) tilesets are supported, as this is the projection mapbox uses. Earth-centered earth-fixed tilesets are explicitly not supported. Tilesets used for testing were generated using pg2b3dm, using a PostGIS database with EPSG:3857 geometries.
This is by no means a complete implementation of the 3D Tile specification. Currently the following features are supported:
- Geometric error based tile loading
- Replacement and additive refinement
- Only Box bounding volumes are supported
- Tile transforms
- External tilesets
- Tile types:
- Batched 3D Model (b3dm)
- Point Cloud (pnts): basic implementation
- Draco compressed i3dm and b3dm tiles
The following features are not supported at this time:
- Any coordinate system other than EPSG:3857
- Region and sphere bounding volumes
- Viewer request volumes
- Instanced 3D Model (i3dm) tiles
- Composite (cmpt) tiles
- 3D Tile Styles
Instructions
In a directory on your webserver run the folowing commands:
git clone https://github.com/Geodan/mapbox-3dtiles.git
cd mapbox-3dtiles
npm install
tar xvf data.tar.bz2
Next, copy file "apikeys.js.example" to "apikeys.js" and add your mapbox token.
You can then start the development environment:
npm start
Point your browser to http://localhost:8082 for an overview page of demo's.
Draco compression
Draco compressed data can be used with Mapbox-3DTiles, to do this create an pass an Threejs dracoloader to the layer.
import { DRACOLoader } from '../node_modules/three/examples/jsm/loaders/DRACOLoader.js';
var dracoLoader = new DRACOLoader();
dracoLoader.setDecoderPath("https://www.gstatic.com/draco/versioned/decoders/1.4.1/");
const myLayer = new Mapbox3DTiles.Mapbox3DTilesLayer(
{
id: 'my_awesome_layer',
url: 'https://my-layer/tileset.json',
dracoLoader: dracoLoader
}
);
Creating tilesets
Tilesets can be created using pg2b3dm, using a PostGIS database table as source. The PostGIS table should contain 3D geometries in EPSG:3857 projection.
Example query creating extruded 3D buildings in EPSG:3857:
DROP TABLE IF EXISTS <schema>.<output_table>;
CREATE TABLE <schema>.<output_table> AS (
WITH extent AS (
SELECT ST_MakeEnvelope(<minx>, <miny>, <maxx>, <maxy>, <input_srid>) geom
),
footprints AS (
SELECT a.id AS id, a.height, a.geom
FROM <schema>.<input_table> a, extent b
WHERE ST_Intersects(a.geom, b.geom)
)
SELECT id, ST_Force3D(ST_Extrude(ST_Transform(ST_MakeValid(geom), 3857), 0, 0, height)) AS geom
FROM footprints
);
DELETE FROM <schema>.<output_table> WHERE geom IS NULL; -- cleanup
DELETE FROM <schema>.<output_table> WHERE ST_GeometryType(geom) NOT LIKE 'ST_PolyhedralSurface'; -- cleanup
Creating tileset using pg2b3dm:
pg2b3dm -h <my_host> -U <my_user> -d <my_database> -p <my_port> -c <geom_column> -t <my_schema.my_table>
For more information, see the pg2b3dm documentation.
Creating tileset from point cloud:
Pointcloud data is not yet supported by pg2b3dm and needs to be exporterd with an earlier tool called py3dtiles
py3dtiles convert --srs_in <srs_in> --srs_out 3857 --out <tileset_name> pointcloud.las
For more information, see the py3dtiles documentation.