@geoctrl/simple-state
v1.0.8
Published
Simple state management that scales with your application. No dependencies. Less than 1kb gzipped.
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Simple State
Simple state management that scales with your application. No dependencies. Less than 1kb gzipped.
Install
# NPM
$ npm install -S @geoctrl/simple-state
# yarn
$ yarn add @geoctrl/simple-state
Setting up your state
Simple Example
To use simple-state, just instantiate the SimpleState
class:
import SimpleState from '@geoctrl/simple-state';
const myState = new SimpleState();
console.log(myState.get()); // {}
Each instantiated state is a separate instance of the simple-state
class, and contains all the methods needed
to use the state.
Default State
You can add a default state by passing in an object as the first argument:
import SimpleState from '@geoctrl/simple-state';
const myState = new SimpleState({
firstName: 'John',
lastName: 'Doe',
age: 5,
});
console.log(myState.get().name); // 'John'
You can also reset to your default state with the reset()
method. Continue reading for details.
Extend your state
If you need to add complicated logic or ajax calls when you change state, we can extend the SimpleState
class
with any sort of methods that we want:
import SimpleState from '@geoctrl/simple-state';
class MyState extends SimpleState {
isAdult() {
return this.state.age >= 18;
}
hasLastName() {
return !!this.state.lastName;
}
}
const myState = new MyState({ age: 5 });
console.log(myState.isAdult()); // false
Using your state
Using the example above, we can now use our myState
in our app.
.set(state)
To set data on your state, you need to use the .set()
method. This can be done within your extending class, or your
instantiated instance:
inside your extending class:
import SimpleState from '@geoctrl/simple-state';
class MyState extends SimpleState {
updateName(name) {
const fullName = name.split(' ');
this.set({
firstName: fullName[0],
lastName: fullName[1],
});
}
}
const myState = new MyState();
myState.updateName('John Doe');
from the instantiated instance:
import myState from './my-state';
myState.set({
firstName: 'John',
lastName: 'Doe',
});
.get(key)
Get the entire state object with no arguments (.get()
), or pass in a key to get one property (.get(key)
):
import SimpleState from '@geoctrl/simple-state';
const myState = new SimpleState({ age: 29 });
myState.get(); // { age: 29 }
myState.get('age'); // 29
.clear()
Completely clear state (empty object). This method will emit changes to all subscribers.
import myState from './my-state';
const state = myState.get({ age: 29 });
state.clear();
state.get(); // {}
.reset()
Reset state back to defaultState
(passed in during instantiation). This method will emit changes to all subscribers.
import SimpleState from '@geoctrl/simple-state';
const myState = new SimpleState({ age: 29 });
myState.set({ age: 32, show: true });
myState.reset();
myState.get(); // { age: 29 }
.subscribe(next, props, error)
Subscribe allows us to get incremental changes over time. Much like how observables work, we subscribe to the state and pass in a callback to be called on every change:
// from the instantiated instance:
import myState from './my-state';
myState.subscribe((state) => console.log(state));
If your state is big, there's a good chance that not every observer will want all changes. To make sure we're being
smart with our updates, we can pass in key names into the props
argument to tell our state what props to watch for and let us
know if any changes have occurred:
import myState from './my-state';
myState.subscribe((state) => console.log(state), ['firstName', 'lastName']);
// only changes to 'firstName' and 'lastName' will fire an event here
The last argument error
is a callback in case an error is thrown within the class.
import myState from './my-state';
myState.subscribe((state) => console.log(state), [], (err) => {
// handle error
console.error(err);
});
State set hooks
.onSetBefore(state) => state
Manipulate state before set
is called. Requires state to be returned.
class MyState extends SimpleState {
onSetBefore(state) {
return {
...state,
lastUpdated: new Date(),
}
}
}
const myState = new MyState();
myState.set({ age: 29 });
state.get(); // { age: 29, lastUpdated: 1571291829316 }
.onSetAfter(newState, delta)
Do side-effect things after set
is called.
Args
newState
- new statedelta
- new state passed in to.set()
. This helps us perform specific operations based on the delta properties.
class MyState extends SimpleState {
onSetAfter(state) {
updateStorage('myState', state).then(() => {});
}
}
Warning: calling this.set()
within a hook will result in an infinite loop and will crash your app 😨. Don't do that.
Practical React Example
my-state.js
import SimpleState from '@geoctrl/simple-state';
class MyState extends SimpleState {
isAdult() {
return this.state.age >= 18;
}
}
export default new MyState();
app.js
import React, { useState, useEffect } from 'react';
import myState from './my-state';
export function DisplayAge() {
const [age, updateAge] = useState(myState.state.age);
const [isAdult, updateIsAdult] = useState(myState.isAdult());
useEffect(() => {
const ageObserver = myState.subscribe(({ age }) => {
updateAge(age);
updateIsAdult(myState.isAdult());
}, ['age'], (err) => {
console.error(err);
});
return ageObserver.unsubscribe;
}, []);
return (
<div>
<div>Age: {age}</div>
<div>Is adult: {isAdult.toString()}</div>
</div>
);
}