@galacean/engine-toolkit-gizmo
v1.3.9
Published
Gizmos allow for mouse-controlled translation, rotation, and scaling within the 3D Viewport.
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Gizmo
Gizmos allow for mouse-controlled translation, rotation, and scaling within the 3D Viewport.
There is a distinct gizmo for each operation, which can be used individually or in conjunction with one another.
Each gizmo features three color-coded axes: X (green), Y (blue), and Z (red). To transform along a specific axis, drag it with the left mouse button. The Move and Scale gizmos also have small, colored squares that allow for transforming along two axes simultaneously.
Translate
Show the gizmo to control the location.
Rotate
Show the gizmo to control the rotation.
Scale
Show the gizmo to control the scale. Dragging the center cube scales along all three axes.
Feature
| Attributes | Meaning |
| :-- | :-- |
| Group
| Store selection. Need to init with gizmo. |
| AnchorType
| Gizmo Position. Center for at the center of the selection, Pivot for at the pivot point |
| CoordinateType
| Gizmo Rotation. Local aligns to the selection's local space. Global aligns to the world space orientation |
| State
| Gizmo State. translate rotate scale all |
| Event | Meaning |
| :----------------- | :--------------------------------------------------------------------------- |
| gizmo-move-start
| Fire when gizmo moving start. Could get the triggered axis from event value. |
| gizmo-move-end
| Fire when gizmo moving end. |
Example
npm
The Gizmo
is published on npm with full typing support. To install, use:
$ npm install @galacean/engine-toolkit-gizmo
This will allow you to import package entirely using:
import { Gizmo, Group, AnchorType, CoordinateType, State } from "@galacean/engine-toolkit-gizmo";
Usage
// Initialize camera entity.
const cameraEntity = rootEntity.createChild("camera");
const camera = cameraEntity.addComponent(Camera);
// Initialize group for selection
const group = new Group();
// add gizmo
const gizmoEntity = rootEntity.createChild("editor-gizmo");
const gizmo = gizmoEntity.addComponent(Gizmo);
gizmo.init(camera, group);
gizmo.state = State.translate;
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License
The engine is released under the MIT license. See LICENSE file.