@frampton/dom
v0.0.2
Published
A virtual DOM library built on functional-reactive principles
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Frampton-DOM
A virtual DOM library built on functional-reactive principles.
Installation
> npm install --save @frampton/core
> npm install --save @frampton/style
> npm install --save @frampton/events
> npm install --save @frampton/dom
Test
> npm test
Build
> npm build
Usage
There are obviously two main actions you'd want to perform, define a DOM and render a DOM.
import { div, text, Html } from '@frampton/dom';
const myDom: Html<void> =
div([], [
text('Hello world')
]);
Almost every node constructing function takes two arguments: an array of attributes and an array of children. We'll just worry about the array of children for now.
I say most node constructors take two arguments. Dom elements that don't allow children don't accept a second argument (img, br, input...).
scene
The primary way to render your DOM is to create a scene.
import {
Elements,
Html,
scene,
Scheduler
} from '@frampton/dom';
const { div, text } = Elements;
const myDom: Html<void> =
div([], [
text('Hello world')
]);
const scheduler: Scheduler =
scene(
document.getElementById('root'),
myDom,
function handle_events(evt) {
console.log('event happened: ' + evt);
}
);
The scene function takes three arguments: a root element to render our virtual DOM into, the initial virtual DOM to render and a function to handle events produced by the DOM. When using the event attributes in Frampton-DOM you are expected to map the raw DOM events into something more meaningful to your application (higher-order events). This function is used to process those events so you can decide how to update your app. If you want to use raw DOM events you can delegate your events or use lifecycle hooks to attach events to the rendered DOM.
The scene function returns a Scheduler that is used to schedule future updates to the DOM. The scheduler runs on requestAnimationFrame. The scheduler function takes one argument, the new DOM to update to.
Just render
The underlying render method is publicly exported, but it is not advised to use this method. It takes your virtual DOM and an instance of the Frampton-DOM Runtime. If you want to just render without the event handling, pass a no-op as the final argument to the scene function.
Attributes and events
Attributes in Frampton-DOM are objects.
import {
Elements,
Html,
Attrs
} from '@frampton/dom';
cosnt {
id,
className
} = Attrs;
const { div, text } = Elements;
const myDom: Html<void> =
div([
id('my-id'),
className('my-class')
], [
text('Hello world')
]);
Attributes vs Properties
There are two kinds of Attributes in frampton-dom, an Attribute and a Property. An Attribute is set via the Element.setAttribute method.
node.setAttribute('value', 'my value');
A Property is set via normal object property syntax.
node.value = 'my value';
There are a number of built-in methods for creating properties and attributes, there are also generic methods for creating Properties and Attributes with names that haven't been included.
import {
Elements,
Html,
Attrs,
Props
} from '@frampton/dom';
const { div } = Elements;
const myDom: Html<void> =
div([
Attrs.id('my-id'),
Attrs.className('my-class'),
Props.innerHTML('<div>Some unsafe HTML</div>'),
Attrs.attribute('custom-attribute', 'custom-value'),
Props.property('custom-property', 'custom-value')
]);
classMap
Most functions for creating Attributes/Properties follow naming from standard DOM properties. There are a few custom functions to help with stateless renders. One of these is the Attrs.classMap function. It takes a hash of the form className -> boolean.
import {
Elements,
Html,
Attrs
} from '@frampton/dom';
const { div } = Elements;
const myDom: Html<void> =
div([
Attrs.id('my-id'),
Attrs.classMap({
'class-one': true,
'class-two': false,
'class-three': true
})
]);
The class name will be applied if the boolean is true.
Events
Where having attributes be objects gets interesting is when you start applying transformers to them. This is especially relevant when considering events.
Typically event handlers have the type of Event -> void.
node.addEventListener('click', (evt: Event): void {
// Do stuff with event
});
In frampton event handlers return a value.
In the below example the value of the input field will be passed to the event handling function we gave to the scene constructor.
import {
Elements,
Html,
Events
} from '@frampton/dom';
const { input } = Elements;
const myDom: Html<string> =
input([
Events.onInput((evt: Event) => evt.target.value)
]);
Lifecycle
Frampton-DOM currently has only one lifecycle hook, the onRender event handler. The onRender event handler is called after a node is rendered and added to the DOM. It will not be called before the node is available in the DOM.
Most event handling functions receive the event object as their argument. The onRender event handler receives the rendered DOM node as its argument.
It is exported with all of the other event handlers.
import {
Elements,
Html,
Events
} from '@frampton/dom';
const { div } = Elements;
const myDom: Html<string> =
div([
Events.onRender((evt: HTMLElement): string => 'DIV rendered')
]);
Debounce Events
What if we wanted to debounce input events?
This will debounce events for 200 milliseconds.
import {
Elements,
Html,
Events
} from '@frampton/dom';
const { input } = Elements;
const myDom: Html<string> =
input([
Events.debounce(200, Events.onInput((evt: Event) => evt.target.value))
]);
Filter Events
What if we also only wanted values over 5 characters long?
import {
Elements,
Html,
Events
} from '@frampton/dom';
const { input } = Elements;
const myDom: Html<string> =
input([
Events.filter(
(val: string): boolean => val.length >= 5,
Events.debounce(200, Events.onInput((evt: Event) => evt.target.value))
)
]);
Map Events
The other transformer we have is the ability to map events.
Note: In the following example 'htmlFor' is used for the DOM attribute 'for' because 'for' is a reserved word in JavaScript.
import {
Elements,
Html,
Attrs,
Events,
scene
} from '@frampton/dom';
cosnt {
id,
htmlFor,
className
} = Attrs;
const {
div,
label,
input,
text
} = Elements;
const initialDom: Html<string> =
div([], [
label([
htmlFor('my-input')
], [
text('Enter name:')
]),
input([
Events.map((name) => `Hello, ${name}`, Events.debounce(200, Events.onInput((evt: Event) => evt.target.value)))
])
]);
const scheduler: Scheduler =
scene(
document.getElementById('root'),
initialDom,
function handle_events(evt: string) {
console.log('Greeting: ' + evt);
}
);
Transform Nodes
All three event transformers can be applied at the node level as well, applying to all events contained within a node, children inclusive. The node-level transformers are exported with the node constructors in the Elements namespace.
import {
Elements
Html,
Attrs,
Events,
scene
} from '@frampton/dom';
const {
id,
htmlFor,
className
} = Attrs;
const {
map,
div,
label,
text,
input
} = Elements;
const initialDom: Html<string> =
map((name: string): string => `Hello, ${name}`, div([], [
label([
htmlFor('my-input')
], [
text('Enter name:')
]),
input([
Events.debounce(200, Events.onInput((evt: Event) => evt.target.value))
])
]));
const scheduler: Scheduler =
scene(
document.getElementById('root'),
initialDom,
function handle_events(evt: string) {
console.log('Greeting: ' + evt);
}
);
Multiple handlers
Something else we can do is assign multiple handlers for the same event. Suppose we have an input. We perform validation on that input that requires a network request. We want to debounce that. We also display a character counter to the user. We obviously don't want to debounce that.
import {
Elements,
Html,
Events,
Attribute
} from '@frampton/dom';
import {
eventValue
} from '@frampton/events';
const { input } = Elements;
const onInputValue: Attribute<string> =
Events.onInput(eventValue);
const myDom: Html<string> =
input([
Events.map((val: string) => ({ type: 'UpdateCharCount', val: val.length }), onInputValue),
Events.map((val: string) => ({ type: 'Validate', val: val }), Events.debounce(200, onInputValue))
]);
Keyed nodes
Sometimes you will want to reorder nodes. In order to reorder nodes you need to provide frampton-dom with enough information so it can follow along. To aid with this different node constructors are used for nodes that need keys to determine identity during diffing operations.
import {
Elements,
Html,
Keyed
} from '@frampton/dom';
const { text } = Elements;
The assumption is that most of the time when reordering nodes you are going to be working with lists.
const initialDom: Html<void> =
Keyed.ul([], [
Keyed.li(1, [], [
text('first list item')
]),
Keyed.li(2, [], [
text('second list item')
])
]);
A keyed parent, such as the ul and ol exported by Keyed, must only contain keyed children. A keyed child takes an additional first argument, a string or number, that is a unique key within that parent.
Later we could apply this new DOM.
const updatedDom: Html<void> =
Keyed.ul([], [
Keyed.li(2, [], [
text('second list item')
]),
Keyed.li(1, [], [
text('first list item')
])
]);
When using keyed nodes, the nodes will just be moved. If using the normal node constructors to create these elements each node would be updated and possibly removed/replaced.
If you want to reorder nodes that aren't list items you can use the generic Keyed.parent and Keyed.child constructors. These constructors just take one additional first argument, the tag name of the node you are creating.
import {
Elements,
Html,
Keyed
} from '@frampton/dom';
const { text } = Elements;
const initialDom: Html<void> =
Keyed.parent('div', [], [
Keyed.child('div', 1, [], [
text('first child div')
]),
Keyed.child('div', 2, [], [
text('second child div')
])
]);
Type safe
Frampton-DOM is written in TypeScript and it is suggested you use it with TypeScript. It defines a type for the virtual DOM. It will look familiar if you've used Elm.
Html<Event>
The Html type is a container type for its events, just as an Array is the container type for its members.
const myArray: Array<number> =
[1,2,3,4,5];
So then when we map nodes we change the type of those nodes.
const firstInput: Html<Event> =
input([
onInput((evt: Event) => evt)
]);
const secondInput: Html<string> =
map((evt: Event): string => evt.target.value, firstInput);