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@forsaken87/gaming-buddy

v1.0.4

Published

Framework for writing advanced gaming tools/addons

Downloads

6

Readme

Gaming Buddy

This tool aims to provide an interface to easily create helpers for various games. It is planned to provide the following functionality:

  • Detect game state by image recognition (image comparison, pixel color) e.g.:
    • Main screen / multiplayer lobby / loading screen
    • Open dialogs or menus (when ingame)
    • Progressbars (e.g. life/mana/energy/experience/...)
    • Buttons (e.g. skills including cooldown/disabled state)
    • Minimaps (enemy location, fog of war)
    • Text elements (player names, scores, ammo, ...)
    • Game files (autosaves, temporary files, ...)
  • Provide feedback according to the detected information
    • Generic notification windows (e.g. talent tips, attack warnings for rts, enemy information)
    • Context specific overlays (e.g. advanced tooltips for items)
    • Audio feedback (e.g. attack warnings for rts)
    • Advanced HTML-Based content (e.g. guides, wikis, ... for dual-screen setups)
  • Provide a unified interface for various RGB led devices (enabling advanced RGB profiles for offically unsupported games)
    • Aurora (Logitech/Razor on Windows)
    • Logitech keyboards and mice (Linux implementation, maybe found a project like aurora for linux?)

Feel free to provide tips and suggestions :)

Developer information

Default application workflow

  • /main.js Initialize electron and create the main window
  • /main.js Create the backend-process (seperate thread)
    • /src/backend.js Initialize backend class (GamingBuddyApp / /src/gaming-buddy/app.js)
    • /src/backend.js Load config from /config.xml (structure and defaults) and /config.json (values, if existing)
  • /main.js Load main frontend page (/gui/index.html)
    • /src/frontend.js Initialize frontend class (GamingBuddyGui / /src/gaming-buddy/gui.js)
    • /src/gaming-buddy/gui.js Render default content template (/gui/pages/index.twig)
    • /src/gaming-buddy/gui.js Send ipc "ready" message to the backend
  • /src/gaming-buddy/app.js On frontend "ready"
    • /src/gaming-buddy/app.js Send config structure and values to the frontend
    • /src/gaming-buddy/app.js Load all available plugins
    • /src/gaming-buddy/app.js Start update ticks (calls GamingBuddyApp.update every second)
      • /src/gaming-buddy/app.js Update the currently active plugin (GamingBuddyApp.updateWindows - will update every 10sec)
      • GamingBuddyPluginBackend.update For the active plugin will be called every second (Updates should be throttled within the plugin)