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@fluidframework/odsp-client

v2.3.1

Published

A tool to enable creation and loading of Fluid containers using the ODSP service

Downloads

2,756

Readme

@fluidframework/odsp-client

The odsp-client package provides a simple and powerful way to consume collaborative Fluid data with OneDrive/SharePoint (ODSP) storage. Please note that odsp-client is currently an experimental package. We'd love for you to try it out and provide feedback but it is not yet recommended or supported for production scenarios.

Using Fluid Framework libraries

When taking a dependency on a Fluid Framework library's public APIs, we recommend using a ^ (caret) version range, such as ^1.3.4. While Fluid Framework libraries may use different ranges with interdependencies between other Fluid Framework libraries, library consumers should always prefer ^.

If using any of Fluid Framework's unstable APIs (for example, its beta APIs), we recommend using a more constrained version range, such as ~.

Installation

To get started, install the package by running the following command:

npm i @fluidframework/odsp-client

Importing from this package

This package leverages package.json exports to separate its APIs by support level. For more information on the related support guarantees, see API Support Levels.

To access the public (SemVer) APIs, import via @fluidframework/odsp-client like normal.

To access the beta APIs, import via @fluidframework/odsp-client/beta.

API Documentation

API documentation for @fluidframework/odsp-client is available at https://fluidframework.com/docs/apis/odsp-client.

Using odsp-client

The odsp-client package has an OdspClient class that allows you to interact with Fluid.

import { OdspClient } from "@fluidframework/odsp-client";

Example usage

import { OdspClient, OdspConnectionConfig, OdspClientProps } from "@fluidframework/odsp-client";

const connectionConfig: OdspConnectionConfig = {
	tokenProvider: "<YOUR_TOKEN_PROVIDER>",
	siteUrl: "<SITE_URL>",
	driveId: "<SHAREPOINT_EMBEDDED_CONTAINER_ID>",
	filePath: "<FLUID_FILE_PATH>",
};

export const clientProps: OdspClientProps = {
	connection: connectionConfig,
};

const client = new OdspClient(clientProps);

Experimental Features

OdspClient provides access to experimental features, as demonstrated below. These features are experimental in nature and should NOT be used in production applications. To learn more, see Experimental Features.

const configProvider = (settings: Record<string, ConfigTypes>): IConfigProviderBase => ({
	getRawConfig: (name: string): ConfigTypes => settings[name],
});

export const clientProps: OdspClientProps = {
	connection: connectionConfig,
	configProvider: configProvider({
		"Fluid.Container.ForceWriteConnection": true,
	}),
};

Fluid Containers

A Container instance is a organizational unit within Fluid. Each Container instance has a connection to the defined Fluid Service and contains a collection of collaborative objects.

Containers are created and identified by unique itemIds. Management and storage of these itemIds are the responsibility of the developer.

Defining Fluid Containers

Fluid Containers are defined by a schema. The schema includes initial properties of the Container as well as what collaborative objects can be dynamically created.

const containerSchema = {
	initialObjects: {
		/* ... */
	},
	dynamicObjectTypes: [
		/*...*/
	],
};
const odspClient = new OdspClient(clientProps);
const { container, services } = await odspClient.createContainer(containerSchema);

const itemId = await container.attach();

Using Fluid Containers

Using the OdspClient class the developer can create and get Fluid containers. Because Fluid needs to be connected to a server, containers need to be created and retrieved asynchronously.

import { OdspClient } from "@fluidframework/odsp-client";

const odspClient = new OdspClient(props);
const { container, services } = await odspClient.getContainer("_unique-itemId_", schema);

Using initial objects

The most common way to use Fluid is through initial collaborative objects that are created when the Container is created. Distributed data structures and DataObjects are both supported types of collaborative objects.

initialObjects are loaded into memory when the Container is loaded and the developer can access them via the Container's initialObjects property. The initialObjects property has the same signature as the Container schema.

// Define the keys and types of the initial list of collaborative objects.
// Here, we are using a SharedMap DDS on key "map1" and a SharedString on key "text1".
const schema = {
	initialObjects: {
		map1: SharedMap,
		text1: SharedString,
	},
};

// Fetch back the container that had been created earlier with the same itemId and schema
const { container, services } = await OdspClient.getContainer("_unique-itemId_", schema);

// Get our list of initial objects that we had defined in the schema. initialObjects here will have the same signature
const initialObjects = container.initialObjects;
// Use the keys that we had set in the schema to load the individual objects
const map1 = initialObjects.map1;
const text1 = initialObjects.text1;

Minimum Client Requirements

These are the platform requirements for the current version of Fluid Framework Client Packages. These requirements err on the side of being too strict since within a major version they can be relaxed over time, but not made stricter. For Long Term Support (LTS) versions this can require supporting these platforms for several years.

It is likely that other configurations will work, but they are not supported: if they stop working, we do not consider that a bug. If you would benefit from support for something not listed here, file an issue and the product team will evaluate your request. When making such a request please include if the configuration already works (and thus the request is just that it becomes officially supported), or if changes are required to get it working.

Supported Runtimes

  • NodeJs ^20.10.0 except that we will drop support for it when NodeJs 20 loses its upstream support on 2026-04-30, and will support a newer LTS version of NodeJS (22) at least 1 year before 20 is end-of-life. This same policy applies to NodeJS 22 when it is end of life (2027-04-30).
  • Modern browsers supporting the es2022 standard library: in response to asks we can add explicit support for using babel to polyfill to target specific standards or runtimes (meaning we can avoid/remove use of things that don't polyfill robustly, but otherwise target modern standards).

Supported Tools

  • TypeScript 5.4:
    • All strict options are supported.
    • strictNullChecks is required.
    • Configuration options deprecated in 5.0 are not supported.
    • exactOptionalPropertyTypes is currently not fully supported. If used, narrowing members of Fluid Framework types types using in, Reflect.has, Object.hasOwn or Object.prototype.hasOwnProperty should be avoided as they may incorrectly exclude undefined from the possible values in some cases.
  • webpack 5
    • We are not intending to be prescriptive about what bundler to use. Other bundlers which can handle ES Modules should work, but webpack is the only one we actively test.

Module Resolution

Node16, NodeNext, or Bundler resolution should be used with TypeScript compilerOptions to follow the Node.js v12+ ESM Resolution and Loading algorithm. Node10 resolution is not supported as it does not support Fluid Framework's API structuring pattern that is used to distinguish stable APIs from those that are in development.

Module Formats

  • ES Modules: ES Modules are the preferred way to consume our client packages (including in NodeJs) and consuming our client packages from ES Modules is fully supported.

  • CommonJs: Consuming our client packages as CommonJs is supported only in NodeJS and only for the cases listed below. This is done to accommodate some workflows without good ES Module support. If you have a workflow you would like included in this list, file an issue. Once this list of workflows motivating CommonJS support is empty, we may drop support for CommonJS one year after notice of the change is posted here.

Contribution Guidelines

There are many ways to contribute to Fluid.

Detailed instructions for working in the repo can be found in the Wiki.

This project has adopted the Microsoft Open Source Code of Conduct. For more information see the Code of Conduct FAQ or contact [email protected] with any additional questions or comments.

This project may contain Microsoft trademarks or logos for Microsoft projects, products, or services. Use of these trademarks or logos must follow Microsoft’s Trademark & Brand Guidelines. Use of Microsoft trademarks or logos in modified versions of this project must not cause confusion or imply Microsoft sponsorship.

Help

Not finding what you're looking for in this README? Check out fluidframework.com.

Still not finding what you're looking for? Please file an issue.

Thank you!

Trademark

This project may contain Microsoft trademarks or logos for Microsoft projects, products, or services.

Use of these trademarks or logos must follow Microsoft's Trademark & Brand Guidelines.

Use of Microsoft trademarks or logos in modified versions of this project must not cause confusion or imply Microsoft sponsorship.