@ffgflash/simple-peer
v1.3.5
Published
A package for simplifying peer-2-peer communication.
Downloads
9
Maintainers
Readme
Simple Peer
The Goal
The goal of this library is to make writing p2p code a breeze. Simply create your peers, use the signaling server of your choice and get to making live video calls and more!
Documentation
For documentation click here.
Examples
Signaling
Using event based signaling makes it incredibly easy to hook into any method of signaling whether that be using websockets, api calls, etc.
In the example below we use the BroadcastChannel API to signal between two browser tabs.
const peer = new SimplePeer()
const channel = new BroadcastChannel('example-signal-server')
peer.on('signal', signal => channel.postMessage(JSON.stringify(signal)))
channel.addEventListener('message', ({ data }) =>
peer.handleSignal(JSON.parse(data))
)
function start() {
peer.open()
}
function stop() {
peer.close()
}
Streaming Video
Creating and managing streams is super simple with simple peer, simply listen for when a stream is added/removed.
See Signaling Example for how to establish a p2p connection.
const peer = new SimplePeer()
const video = document.getElementById<HTMLVideoElement>('#video')
let remoteVideo: MediaStream | null = null
let localVideo: MediaStream | null = null
peer.on('add-stream', (name, stream) => {
if (name === 'video') remoteVideo = video.srcObject = stream
})
peer.on('remove-stream', id => {
if (remoteVideo.id === id) {
video.pause()
remoteVideo = video.srcObject = null
video.removeAttribute('src')
video.load()
}
})
async function startVideo() {
try {
localVideo = await navigator.getUserMedia({ video: true, audio: true })
peer.addStream('video', localVideo)
} catch {}
}
function stopVideo() {
peer.removeStream(localVideo)
localVideo.getTracks().forEach(track => {
track.stop()
localVideo!.removeTrack(track)
})
localVideo = null
}
Sending Data
Sending data using data channels is again simplified
See Signaling Example for how to establish a p2p connection.
const peer = new SimplePeer()
const sender = crypto.randomUUID()
let messageChannel: RTCDataChannel | null = null
function setupMessageChannel(channel) {
messageChannel?.close()
messageChannel = channel
channel.addEventListener('message', ({ data }) =>
handleMessage(JSON.parse(data))
)
}
function handleMessage(message) {
console.log(`${message.sender}: ${message.content}`)
}
function sendMessage(content) {
messageChannel.send(JSON.stringify({ sender, content }))
}
peer.on('data-channel', channel => {
switch (channel.label) {
case 'message-channel':
setupMessageChannel(channel)
break
default:
break
}
})
function start() {
peer.createDataChannel('message-channel')
peer.open()
}
Putting It All Together
Click here for an interactive example where we put everything into practice.
Open the example in two tabs and press connect to try everything out.