@fellow/universal
v1.3.5
Published
Utility for creating Universal macOS applications from two x64 and arm64 Electron applications
Downloads
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Readme
Forked from @electron/universal
Electron universal but with this PR merged https://github.com/electron/universal/pull/66
@electron/universal
Create universal macOS Electron applications
Usage
import { makeUniversalApp } from '@electron/universal';
await makeUniversalApp({
x64AppPath: 'path/to/App_x64.app',
arm64AppPath: 'path/to/App_arm64.app',
outAppPath: 'path/to/App_universal.app',
});
Note: There are more useful arguments in the type definitions file
FAQ
The app is twice as big now, why?
Well, a Universal app isn't anything magical. It is literally the x64 app and the arm64 app glued together into a single application. It's twice as big because it contains two apps in one.
What about native modules?
The way @electron/universal
works today means you don't need to worry about
things like building universal versions of your native modules. As long as
your x64 and arm64 apps work in isolation the Universal app will work as well.
How do I build my app for Apple silicon in the first place?
Check out the Electron Apple silicon blog post