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@fctv/js

v1.0.4

Published

Call SDK for JavaScript

Downloads

16

Readme

Introductions:

The JavaScript SDK for WebRTC call.

SDK usage guidelines:

Main components:

  • UserSession: For initializing session from client to Call server.

    • Constructor:

      UserSession(user)

      • user options:

        • wssUrl: Socket URL to the Call Server

        • extension: Extenstion name

        • domain: Domain name

        • password: Plain password

        • callOptions: {

            callerIdName: Caller Id Name
                    
            callerIdNumber: Call Id Number

          }

        • userInfo: {

            // Other info here. Ex. email
                     

          }

        • autoReconnect: Default: true

        • autoRecoveryCall: Auto recovery the call when browser tab closed unexpectedly. Default: true

    • Properties:

      • isLoggedIn: Whether user logged in.
    • Methods:

      • connect(): Connect to the Call server with user options
      • close(): Close the connection to the Call server.
      • on(EVENT_NAME, callback): Start listening a UserSessionEvent:
        • EVENT_NAME: UserSessionEvent event
        • callback(err, data): Callback function for handling the event.
      • off(EVENT_NAME[, callback]): Stop listening a UserSessionEvent
      • testSpeed(): Test connection speed to the Call server. The data will be returned into Promise object or sent to UserSessionEvent.ON_SPEED_CHANGE.
        • Return: Promise({ upDur, downDur, upKps, downKps })
        • on(UserSessionEvent.ON_SPEED_CHANGE, (err, { upDur, downDur, upKps, downKps } ))
      • newCall(options):
        • options:

          {

            destinationNumber: (required) Extension or number
            callerIdName: (optional)
            callerIdNumber: (optional)
                          

          }

  • UserSessionEvent: Events will be emitted during the Call Session. We can catch those events with callback functions:

    - Ex:

      const session = new UserSession(user);
      session.on(UserSessionEvent.<EVENT_NAME>, (err, data) => {
          console.log(err, data);
      })
    • ON_READY
    • ON_CLOSED
    • ON_ERROR
    • ON_RETRYING
    • ON_LOGIN_ERROR
    • ON_LOGIN_SUCCESS
    • ON_SPEED_CHANGE:
    • ON_USER_MEDIA_ERROR
    • ON_USER_PEER_ERROR
    • ON_INCOMING_CALL
    • ON_RECOVERY_CALL
    • ON_CALL_LOCAL_STREAM
    • ON_CALL_REMOTE_STREAM
    • ON_CALL_STATE_UPDATE
  • CallState:

    • NEW
    • REQUESTING
    • TRYING
    • RECOVERING
    • RINGING
    • ANSWERING
    • EARLY
    • ACTIVE
    • HELD
    • HANGUP
    • DESTROYED
    • PURGE
  • Util: Some utility functions:

    • mediaDevices:
      • enumerateDevices(kind)
        • kind: audioinput, videoinput, audiooutput
      • checkUserMediaPermission(constraints):
  • Call:

    • Properties:
      • id
      • localStream
      • remoteStream
      • state: CallState
      • activeTime: Active time in milliseconds since January 1, 1970 (midnight UTC/GMT).
      • callType: inbound/outbound
      • options
    • Functions
      • answer(options)
      • hangup(options)
      • toggleMuteMic()
      • muteMic()
      • unmuteMic()
      • toggleMuteCam()
      • muteCam()
      • unmuteCam()
      • sendDtmf()
      • toggleHold()
      • hold()
      • unhold()

##Examples: Please refer to examples for detailed usage.

*** TypeScript support: Currently the SDK does not support TypeScript.