@fcanvas/worker
v1.1.6
Published
The plugin provides support for using fCanvas in WebWorker
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@fcanvas/worker
The plugin provides support for using fCanvas
in WebWorker
This plugin needs to be integrated into both
mainstream
andWorker
If you just need simple operation and don't need to redraw many times directly or manipulate events you don't need this plugin
View source code at: https://github.com/fcanvas/fcanvas
Install
pnpm add fcanvas @fcanvas/worker
Usage
To use the power of WebWorker
with fCanvas you first need to create a Stage
on the main thread to receive
signals from Worker
:
main.ts
import Worker from "./worker?worker"
import { portToWorker } from "@fcanvas/worker"
const worker = new Worker()
const stage = new Stage().mount("#app")
portToWorker(worker, stage)
then you just create another Stage
in Worker
and send it to thread
and use fCanvas
as usual:
worker.ts
import {
Circle,
computed,
Layer,
Stage,
useMouseIsPressed,
useMousePos
} from "fcanvas"
import { portToThread } from "@fcanvas/worker"
const stage = new Stage()
const layer = new Layer()
stage.add(layer)
const pos = useMousePos(layer)
const mouseIsPressed = useMouseIsPressed(layer)
const circle = new Circle({
x: computed(() => pos.mouseX),
y: computed(() => pos.mouseY),
radius: 50,
stroke: "#fff",
fill: computed(() => (mouseIsPressed.value ? "red" : "green"))
})
layer.add(circle)
portToThread(stage)