@etpinard/gl-text
v1.1.6
Published
Render text with WebGL
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gl-text
Render bitmap text with WebGL.
Usage
const Text = require('gl-text')
let text1 = new Text()
text1.update({
position: [50, 50],
text: 'ABC',
font: '16px Helvetica, sans-serif'
})
text1.render()
// create another text renderer on the same context
let text2 = new Text(text1.gl)
text2.update({
font: {
family: ['Helvetica', 'Arial', 'sans-serif'],
size: '1rem'
}
})
API
let text = new Text(gl|regl|canvas|container|options?)
Create text renderer instance for the WebGL context gl
, regl
instance, canvas
/container
element or based on options
:
Option | Meaning
---|---
regl
| Existing regl
instance. By default new one is created.
gl
/context
| Existing WebGL context. By default new one is created.
canvas
| Existing canvas
element.
container
| Existing container
element. By default new canvas is created within the container.
No arguments call creates new fullscreen canvas.
text.update(options)
Update state of a Text
instance.
Option | Description
---|---
text
| Text string or array of strings to display. |
position
| Position of the text on the screen within the range
, a couple [x, y]
or array [[x ,y], [x, y], ...]
corresponding to text. |
align
| Horizontal alignment relative to the position
. Can be one of left
, right
, center
/middle
, start
, end
, or a number of em units. By default left
. Can be an array, corresponding to text. |
baseline
| Vertical alignment value, by default middle
. Can be a string one of top
, hanging
, middle
, alphabetic
, ideographic
, bottom
etc. (see font-measure) or a number of em units, denoting 0
as alphabetic baseline. Can be an array corresponding to text. |
color
| Text color or array of colors. By default black
. |
font
| Font family, CSS font string or an object with font properties like {family, size, style}
, see css-font. Can be an array. |
fontSize
/em
| Font-size, can be changed independently of font
. |
kerning
| Enable font kerning, by default true
. Disable for the case of monospace fonts. See detect-kerning package. |
offset
| Shift position
by the number of ems. Useful for organizing multiple lines, indentation, sub/sup script etc. Does not get affected by position
change. Can be a number for x-offset only or a couple [x, y]
for single position or array [[x, y], [x, y], ...]
for multiple positions. |
range
| Data area corresponding to position in viewport. Useful for organizing zoom/pan. By default is the same as the viewport [0, 0, canvas.width, canvas.height]
. |
scale
/translate
| An alternative to range
. |
viewport
| Visible area within the canvas, an array [left, top, width, height]
or rectangle {x, y, width, height}
, see parse-rect.
text.render()
Draw text.
text.destroy()
Dispose text renderer.
Properties
text.gl
- WebGL context.text.canvas
- canvas element.text.regl
- regl instance.
License
© 2018 Dmitry Yv. MIT License
Development supported by plot.ly.