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@ericrav/p5.node

v1.1.0

Published

Run p5 global mode in Node.js

Downloads

6

Readme

p5.node

Run p5.js sketches on the server in Node.js with node-canvas and jsdom.

p5.node enables the use of p5.js global functions and variables in Node.js.

Quick Start

npm i p5 @ericrav/p5.node
const { setupP5, getCanvas } = require('@ericrav/p5.node');
const p = setupP5(require('p5'));

const fs = require('fs');

window.setup = () => {
  createCanvas(400, 400);
  noLoop();
};

window.draw = () => {
  background(220);
  circle(200, 200, 50);

  // Save sketch to file
  const out = fs.createWriteStream('sketch.png');
  const canvas = getCanvas(); // get node-canvas instance
  const stream = canvas.createPNGStream();
  stream.pipe(out);
  out.on('finish', () => console.log('Done rendering'));
};

Use with canvas-sketch

p5.node can be used with @mattdesl's excellent canvas-sketch framework in p5 mode.

const canvasSketch = require('canvas-sketch');
const { setupP5, getCanvas } = require('@ericrav/p5.node');
const p5 = require('p5');
const fs = require('fs');

setupP5(p5);

const settings = {
  p5: true,
  dimensions: [720, 400],
};

const sketch = () => {
  background(random(255), random(255), random(255));
  noFill();
  stroke(255);

  return ({ context, width, height }) => {
    background(0);
    circle(width / 2, height / 2, 50);
  };
};

canvasSketch(sketch, settings).then(() => {
  const out = fs.createWriteStream('output.png');
  const canvas = getCanvas();
  const stream = canvas.createPNGStream();

  stream.pipe(out);
  out.on('finish', () => console.log('Done rendering'));
});