@equinor/echo-maps
v1.1.6
Published
[![Build](https://github.com/equinor/echo-maps/actions/workflows/build.yml/badge.svg)](https://github.com/equinor/echo-maps/actions/workflows/build.yml) [![Build and Publish](https://github.com/equinor/echo-maps/actions/workflows/publish.yml/badge.svg)](h
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Echo Maps
First time development setup
https://github.com/equinor/echo-maps
- Clone the repo
npm install
npm run predev
-> get your self-signed certificatesnpm start
-> a webpack dev server instance is available at https://localhost:3000
Local development with EchopediaWeb
In order to test Echo-Maps running locally under EchopediaWeb, a soft-link between the repos can be created with yalc.
- (in Echo-Maps)
npm run build
- (in Echo-Maps)
npx yalc publish
- (in EchopediaWeb)
npx yalc add @equinor/echo-maps
- (in EchopediaWeb)
npm install
- (in EchopediaWeb)
npm start
- (in Echo-Maps) make your changes then
npm run build && npx yalc push
EchopediaWeb dev server will recompile and you changes should be reflected in the browser.
Bundle analysis
By running npm run analyze
, a production build is commenced and an interactive tree map of the dependencies are served at
http://localhost:3001
Coding rules
- Strive for clean code (and what to look for in code reviews/PRs)
- Use well defined function/variable names. (A well defined name is much better than comments, which often quickly get outdated/obsolete)
- Function names should tell what a function does. Bad: OnClick()/HandleOnClick() Good: OpenTag()
- Avoid negative names. Good: IsActive IsEnabled. Bad IsInActive/IsDeactivated IsDisabled. If(IsEnabled) is eaier to read than if(!isDisabled) <- (double not)
- Single Responsibility - A Function/Class should only do one thing. Split into sub functions.
- Use PURE functions to Avoid hidden side effects. It also makes it a lot easier to add Unit Tests
- Avoid Code smells like: Code duplication, Long method, Long class, Long parameter list. etc
- No Magic numbers or strings! Bad: const time = 600000; Good: const millisecondsInTenMinutes = 10 _ 60 _ 1000;
- Write code in a way that the compiler finds the BUGS! Avoid ANY. Define variables as optional/nullable in interfaces.
- Try to split UI and Logic in different files. Ideally the UI shouldn't contain any logic. Logic also wants to get unit tested.
- Favor functional programming over imperative programming: Use map, filter, find, etc instead of loops/ifs
- Prefer immutable objects/interfaces
- Avoid premature optimization - benchmark first.
- Prefer undefined over null
- Fix all eslint warnings and errors in your files.
- Always checkin the code in better shape than you found it, fix/cleanup smaller things as you edit a file.
VS Code Extensions
Must-have
- ESLint
- Prettier
Suggested
- ESLint
- GitHistory
- GitLens
- Git Blame
- GitHub Pull Requests
- Import Cost
- Version Lens
- Todo Tree