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@echecs/elo

v1.0.7

Published

ELO is part of the ECHECS project, providing an implementation of the ELO Rating System following FIDE rules.

Downloads

51

Readme

ELO

ELO is part of the ECHECS project, providing an implementation of the ELO Rating System following FIDE rules.

Installation

npm install --save-dev @echecs/elo

Usage

Basic Usage

import { update } from '@echecs/elo';

const ratingA = 1400;
const ratingB = 1400;
const result = 1; // Possible values: 1, 0, 0.5

const [newRatingA, newRatingB] = update(ratingA, ratingB, result); // [1410, 1390]

Advanced Usage

import { update } from '@echecs/elo';

const ratingA = 1400;
const ratingB = 1400;
const result = 1; // Possible values: 1, 0, 0.5

const [newRatingA, newRatingB] = update(ratingA, ratingB, { result, ageA: 15 }); // [1420, 1390]

API

delta(actual: number, expected: number, kFactor: number): number

Calculates the ELO difference after a game. Parameters:

  • actual: The game result (e.g., 1 for a win, 0 for a loss, 0.5 for a draw).
  • expected: The expected outcome probability.
  • kFactor: The maximum adjustment per game.
import { delta } from '@echecs/elo';

const diff = delta(0.5, 0.8, 10); // -2

expected(a: number, b: number): number

Returns the win probability for player a against player b.

import { expected } from '@echecs/elo';

const odds1 = expected(1400, 1400); // 0.5
const odds2 = expected(1400, 1600); // 0.2402530733520421

kFactor(options: { age?: number, everHigher2400?: boolean, games?: number, isBlitz?: boolean, isRapid?: boolean, rating: number }): number

Calculates the K Factor based on various parameters.

  • age: Age of the player. If under 18 and rating < 2300, K Factor is 40.
  • everHigher2400: True if the player has ever reached a rating of 2400 or higher. If true, K Factor is 10.
  • games: Number of games played. Higher K Factor for fewer games.
  • isBlitz or isRapid: True if the game is Blitz or Rapid. K Factor is always 20.
  • rating: Current player rating (required).
import { kFactor } from '@echecs/elo';

const k1 = kFactor({ rating: 1400 }); // 20
const k2 = kFactor({ games: 10, rating: 1400 }); // 40

update(a: number, b: number, result: 0 | 0.5 | 1 | UpdateResult): [number, number]

Updates the ratings of players a and b. The result parameter can be a simple score (0, 0.5, or 1) from player A's perspective, or a complex object to adhere to FIDE rules.

Result Object Additional Options:

  • ageA, ageB: Age of players A and B.
  • everHigher2400A, everHigher2400B: Whether players A or B have ever reached 2400 rating.
  • gamesA, gamesB: Number of games played by players A and B.
  • isBlitz, isRapid: Whether the game is Blitz or Rapid.
  • k, kA, kB: K Factors to use for calculations.

Basic usage:

import { update } from '@echecs/elo';

const ratingA = 1400;
const ratingB = 1400;
const result = 1;

const [newRatingA, newRatingB] = update(ratingA, ratingB, result); // [1410, 1390]

Advanced usage:

import { update } from '@echecs/elo';

const ratingA = 1400;
const ratingB = 1400;
const result = 1;

const [newRatingA, newRatingB] = update(ratingA, ratingB, {
  result,
  gamesA: 10,
}); // [1420, 1390]