@doodle3d/touch-events
v0.0.9
Published
Touch events using PEP
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Touch Events
Touch Events on PEP.
Usage
Using JSPM (ECMAScript / ES6 Module)
Install the library.
jspm install touch-events=github:casperlamboo/TouchEvents
Include the library.
import touchEvents from 'touch-events';
Using NPM (CommonJS module)
Install the library.
npm install touch-events
Include the library.
var touchEvents = require('touch-events');
API
createListener
eventListener:EventDispatcher = touchEvents.createListener(DOMNode)
addEventListener
// gesture regonizers
eventListener.addEventListener('wheel', callback: Function);
eventListener.addEventListener('tap', callback: Function);
eventListener.addEventListener('dragstart', callback: Function);
eventListener.addEventListener('drag', callback: Function);
eventListener.addEventListener('dragend', callback: Function);
eventListener.addEventListener('seconddragstart', callback: Function);
eventListener.addEventListener('seconddrag', callback: Function);
eventListener.addEventListener('seconddragend', callback: Function);
eventListener.addEventListener('multitouchstart', callback: Function);
eventListener.addEventListener('multitouch', callback: Function);
eventListener.addEventListener('multitouchend', callback: Function);
// original touch events
eventListener.addEventListener('pointerdown', callback: Function);
eventListener.addEventListener('pointermove', callback: Function);
eventListener.addEventListener('pointerup', callback: Function);
setConfig
touchEvents.setConfig(config: Object)
config = {
DRAG_THRESHOLD: Number = 10;
}