@dfnc/json-stream
v1.0.0
Published
This module provides a convenient way to send/receive complex data objects over streams (pipes and sockets). It does this by transparently serializing the data to JSON, and parsing it on the other side, emitting a `json` event to your code whenever it ha
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Overview
This module provides a convenient way to send/receive complex data objects over streams (pipes and sockets). It does this by transparently serializing the data to JSON, and parsing it on the other side, emitting a json
event to your code whenever it has a complete JSON message.
The library handles all buffering for you, and so it will only emit one json
event for each completed JSON document, pre-parsed into a data object for your callback. And for sending data, you can pass it a complex object, which will be auto-serialized and streamed over the pipe or socket.
Usage
Use npm to install the module:
npm install @dfnc/json-stream
Then use import
to load it in your code:
import JSONStream from '@dfnc/json-stream';
To use the module, instantiate an object, and attach it to a stream:
let stream = new JSONStream( read_stream, write_stream );
Network sockets are both read and write, so you only need to pass in one argument for those:
let stream = new JSONStream( socket_handle );
You can then add a listener for the json
event to receive a fully parsed JSON document, or call write()
to send one. Example:
stream.on('json', function(data) {
console.log("Got data: ", data);
} );
stream.write({ action: "something", code: 1234 });
You will always receive pre-parsed JSON as a data object, and write()
handles all serialization for you as well. So you never have to call JSON.parse()
or JSON.stringify()
directly.
Use With Child Processes
Here is a more complete example, which attaches a read/write JSON stream to a child process, sets up a read listener, and writes to the child:
import JSONStream from 'pixl-json-stream';
// spawn worker process
let child = require('child_process').spawn(
'node', ['my-worker.js'],
{ stdio: ['pipe', 'pipe', 'pipe'] }
);
// connect json stream to child's stdio
// (read from child.stdout, write to child.stdin)
let stream = new JSONStream( child.stdout, child.stdin );
stream.on('json', function(data) {
// received data from child
console.log("Got data from child: ", data);
} );
// write data to child
stream.write({
action: 'update_user_record',
username: 'jhuckaby',
other: 12345
});
// close child's stdin so it can exit normally
child.stdin.end();
You can also use a JSON stream in the child process itself, to handle the other side of the pipe:
import JSONStream from 'pixl-json-stream';
let stream = new JSONStream( process.stdin, process.stdout );
stream.on('json', function(data) {
// got data from parent, send something back
stream.write({ code: 0, description: "Success from child" });
} );
Use With Network Sockets
You can also use JSON streams over network sockets, providing an easy way to send structured data to/from your clients and servers. For example, on the server side you could have:
let server = require('net').createServer(function(socket) {
// new connection, attach JSON stream handler
let stream = new JSONStream(socket);
stream.on('json', function(data) {
// got gata from client
console.log("Received data from client: ", data);
// send response
stream.write({ code: 1234, description: "We hear you" });
} );
});
server.listen( 3012 );
And on the client side...
let client = require('net').connect( {port: 3012}, function() {
// connected to server, now use JSON stream to communicate
let stream = new JSONStream( client );
stream.on('json', function(data) {
// got response back from server
console.log("Received response from server: ", data);
} );
// send greetings
stream.write({ code: 2345, description: "Hello from client!" });
} );
Matching JSON records
By default, the library recognizes JSON documents on lines using the following regular expression:
/^\s*\{/
This is a very loose pattern match, designed to be performant (i.e. it only matches up to the first opening curly brace, and then assumes the entire line is JSON). However, if you would like this to be more strict and/or exact, you can change the pattern by setting the recordRegExp
property on your stream instance, and set it to a custom regular expression of your choice. Here is an example of this:
let stream = new JSONStream( process.stdin, process.stdout );
stream.recordRegExp = /^\s*\{.+\}\s*$/;
This would match both opening and closing curly braces on a line. While this is slower, it is more exact and would only match full JSON documents on a line.
Catching Non-JSON Text
When the library detects non-JSON lines, it emits a text
event. You can capture these and handle them how you see fit. Example:
let stream = new JSONStream( process.stdin, process.stdout );
stream.on('text', function(text) {
// got a line of text that is not JSON
} );
Preserving Whitespace
The library will by default skip lines of text that are purely whitespace (e.g. blank empty lines). If you would like to change this behavior, set the preserveWhitespace
property to true. Then you will receive all the raw text
events regardless of their content. Example:
let stream = new JSONStream( process.stdin, process.stdout );
stream.preserveWhitespace = true;
End of Lines
By default, the library assumes each JSON record will be delimited by the current operating system's end-of-line character sequence (os.EOL), which is \n
on Unix/Linux/OSX. However, you can change this by setting the EOL
string property on your class instance:
let stream = new JSONStream( process.stdin, process.stdout );
stream.EOL = "\r\n"; // DOS line endings
Maximum Line Length
The library has an "emergency brake" which kicks in if a single line grows beyond 2 MB (1,048,576 UTF-16 characters) by default. This is to prevent a runaway memory situation. If this limit is reached, the line is truncated from the end. The idea here is to better handle cases where terminal or script output has overwriting lines (i.e. using /r
carriage returns), where the most important information will probably be towards the end of the buffer. To customize the line limit, set the maxLineLength
property on your stream instance. Example:
let stream = new JSONStream( process.stdin, process.stdout );
stream.maxLineLength = 1024 * 1024;
Note that JavaScript strings are interally encoded in UTF-16, so each character takes up 2 bytes of RAM.
Performance Tracking
If you happen to use our pixl-perf module in your application, you can pass in a performance tracker by calling setPerf()
on a JSON Stream. Example:
let stream = new JSONStream( process.stdin, process.stdout );
stream.setPerf( perf );
This will track the total JSON parse time, the JSON compose time, and the JSON payload sizes on both reads and writes. Also, if any stream write()
calls happen to return false
(i.e. buffered), a special json_stream_write_buffer
perf counter is incremented. Here are all the performance tracking keys used:
| Perf Key | Type | Description |
|----------|------|-------------|
| json_stream_parse
| Elapsed Time | Time spent parsing JSON. |
| json_stream_compose
| Elapsed Time | Time spent composing JSON. |
| json_stream_bytes_read
| Counter | Number of bytes read from stream. |
| json_stream_bytes_written
| Counter | Number of bytes written to stream. |
| json_stream_msgs_read
| Counter | Number of JSON messages read from stream. |
| json_stream_msgs_written
| Counter | Number of JSON messages written to stream. |
| json_stream_write_buffer
| Counter | Number of times the stream write()
call returned false
. |
License
The MIT License
Copyright (c) 2014 - 2022 Joseph Huckaby
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.