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@decentology/hyperverse-evm-nft-game

v0.2.2

Published

<p align="center"> <img src="https://drive.google.com/uc?export=view&id=1UFpBzZRnOBIZhIcaAWui1FIe9OSfJTKx" width="256" alt="Hyperverse logo" /> </p>

Downloads

25

Readme

Hyperverse EVM NFT-Game

Initial Module for the Hyperverse EVM NFT Game Module

NFT Attributes

Standard Attributes Len = 5

Special Attributes Len = 2

Function - Mint / Tenant Mint (example)

_standardChoices = [1,1,0,0,0]

_standardOptions = [2,2,0,0,0]

_specialChoices = [0,0]

_specialOptions = [0,1]

Function - ModifyDynamicAttribute (Called by Admin)

Standard Type = 0

Special Type = 1

_attrType = 0

_attrOptions = [3,4,5,4,5]

[3,4,5,4,5] => [3,4,5,5,5]

Function - SetDynamicAttribute (Called by player/user)

_tokenId = 1

_attrType = 0

_attrOptions = [1,2,3,1,1]

NFT Workflow Diagram

How the project is setup

  1. Contracts - This is the first layer. Think of this as your database model and repository for how to fetch and store data
  2. Source - Contains your javascript interface to your contracts.
  3. Stories - This is your UI inteterface to your smart module that allows for documentating and testing the functionality of your smarat module

Contracts

Modules are primarily written in solidity. They utilize the hardat framework to assit in the compilation and deploying of your contracts

Source

The javascript source connects to the smart module using ethers by default. The format of a Hyperverse smart module is broken down into further sub sections

  1. Library - Lib folder contains the detailed functions that read & write to the blockchain.
  2. useHook - React hook that exposes your library to the react ecosystem. You'll want to rename this export to better help identify your module
  3. Provider - Hyperverse modules use the React Context to expose state to child components
  4. Environment - Simple component that will identify which blockchain and network your module is being used under. This allows EVM modules to easily work with any supported EVM module

Server

In order to call write functions from a server side API you will need to provider and ethers wallet signer using a secure private key. See example with Next.js API Handler

import { NextApiRequest, NextApiResponse } from "next";
import { NFTGameLibrary, NFTGame } from '@decentology/hyperverse-evm-nft-game'
import { Network, initialize } from '@decentology/hyperverse';
import { ethers } from 'ethers';
import { Ethereum, Localhost } from '@decentology/hyperverse-ethereum';

const hyperverse = initialize({
	blockchain: Localhost, // Switch to Ethereum when testing on Testnet
	network: Network.Testnet,
	modules: [
		{
			bundle: NFTGame,
			tenantId: '0xf39Fd6e51aad88F6F4ce6aB8827279cffFb92266',
		},
	],
});

// Get default provider for localhost when developing against storybook
const provider = ethers.getDefaultProvider('http://localhost:8545');

// Storybook Private key Account #0
const signer = new ethers.Wallet("0xac0974bec39a17e36ba4a6b4d238ff944bacb478cbed5efcae784d7bf4f2ff80", provider);

export default async function handler(req: NextApiRequest, res: NextApiResponse<{}>
) {
	const lib = await NFTGameLibrary(hyperverse, signer);
	const name = await lib.getName();
	// await lib.setMintPermissions(true);
	const mintTx = await lib.mint({
		to: '0xf39Fd6e51aad88F6F4ce6aB8827279cffFb92266',
		tokenName: 'Test Name',
		eyeId: 1,
		mouthId: 2,
		bodyId: 3,
		level: 0,
		standardChoices: [1, 1, 0, 0, 0],
		standardOptions: [1, 1, 0, 0, 0],
		specialChoices: [0, 0],
		specialOptions: [0, 0]
	});
	return res.status(200).json({
		hello: name,
		tx: mintTx.transactionHash
	});
}

Documentation

For more information and learn about Hyperverse checkout the resources below