@dazn/chaos-squirrel-attack-throw-error
v0.10.1
Published
Chaos Squirrel attack to throw an exception
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@dazn/chaos-squirrel-attack-throw-error
Causes an error to be thrown - either directly or via setImmediate
causing uncaught exception.
Attack options
| Parameter | Type | Default | Description |
| --- | --- | --- | --- |
| errorClass
| ErrConstructor
| Error
| Instance of that class will be thrown. The class should extend Error
. |
| errorMessage
| string
| chaos-squirrel: attack-throw-error
| Error message |
| uncaughtException
| boolean
| false
| Flag that decides if uncaught exception is thrown |
Examples
Immediately thrown error
import ThrowErrorAttack from '@dazn/chaos-squirrel-attack-throw-error';;
class CustomError extends Error {
constructor(message?: string) {
super(message);
}
}
const errorMessage = 'Chaos!';
const attack = new ThrowErrorAttack({
errorClass: CustomError,
errorMessage
});
try {
attack.start();
} catch (err) {
err instanceof CustomError // true
console.log(err.message) // Chaos!
}
Uncaught exception
import ThrowErrorAttack from '@dazn/chaos-squirrel-attack-throw-error';
const attack = new ThrowErrorAttack({ uncaughtException: true });
process.on('uncaughtException', (err) => {
err instanceof Error // true
console.log(err.message) // chaos-squirrel: attack-throw-error
})
attack.start();
console.log('Still alive');
// Uncaught exception is thrown via setImmediate so "check" phase
Stopping uncaught exception
import ThrowErrorAttack from '@dazn/chaos-squirrel-attack-throw-error';
const attack = new ThrowErrorAttack({ uncaughtException: true });
attack.start();
attack.stop();
// nothing bad is gonna happen
Uncaught exception
To cause an uncaught exception an error is being thrown from setImmediate
callback. See docs.