@dawiidio/fopix
v0.0.1
Published
Fopix is a simple tool for creating 2D text transitions based on particle cloud
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fopix
Fopix is a simple tool for creating 2D pixel text, and simple graphics animations. It is based on ThreeJS and custom forces engine, here is the DEMO
Usage
import { createFopix, SectionData } from '~/index';
// just a basic section with a bunch of words and tags
const SECTIONS: SectionData[] = [
{
type: 'words',
text: [
'Hi',
`I'm David`,
`and I'm a`,
`software engineer`
]
},
{
type: 'tags',
text: [
'test',
'lorem',
'ipsum',
'dolor'
]
}
];
function main() {
const container = document.getElementById('myElement');
const fopix = createFopix({
container,
sections: SECTIONS,
});
container.addEventListener('click', () => {
// navigate through animation, go to next word or section
fopix.next();
});
}
API
function createFopix
takes object with the below options as it's first argument:
| name | type | default value | required | description | |-----------------|---------------|---------------|-----------|--------------------------------------------------------------------------------| | container | HTMLElement | | ✅ | html elemetnt where canvas should be rendered | | sections | SectionData[] | | ✅ | sections array, more about sections and their types below | | backgroundColor | number | 0xffffffff | ❌ | canvas background color | | size | number | 12 | ❌ | particle size in pixels (one square) | | letterSpacing | number | 5 | ❌ | letter spacing in pixels | | color | number | 0x000000 | ❌ | text color (if particle includes it's own color will be ignored) | | debug | boolean | false | ❌ | draws debug lines, helpful while developing | | width | number | undefined | ❌ | fixed width, if not provided fop will try to obtain it from container element | | height | number | undefined | ❌ | fixed height, if not provided fop will try to obtain it from container element | | resizeFn | ResizeFn | () => ... | ❌ | resize function, see resize example |
Sections
There are three types of section
type VisualizationStateManagerSectionType = 'words' | 'tags' | 'sign';
the main difference between them is transition
words
will just transition to another wordtags
between words will be floating cloud of pointssign
is just special type ofwords
Editor
After running npm run dev
simple editor will be available, you can later use exported graphics as input to section
with type sign
.