@daign/tile-space
v1.0.0
Published
Data structure for a recursive tile raster.
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daign-tile-space
Data structure for a recursive tile raster.
Installation
npm install @daign/tile-space --save
Usage example
import { expect } from 'chai';
import { Vector2 } from '@daign/math';
import { Tile, TileSpace } from '@daign/tile-space';
// The number of partitions in a tile along one axis.
const partitionCount = 2;
// Create the tile space document.
const tileSpace = new TileSpace( partitionCount );
// Create the first tile.
const min = new Vector2( 0, 0 );
const max = new Vector2( 8, 8 );
const rootTile = new Tile( min, max, partitionCount );
tileSpace.root = rootTile;
// Split the tile.
rootTile.split();
// Find the tile at a given point.
const point = new Vector2( 7, 3 );
const tile = rootTile.findTile( point );
// The found tile goes from (4, 0) to (8, 4).
expect( tile ).to.not.be.null;
expect( tile!.min.x ).to.equal( 4 );
expect( tile!.min.y ).to.equal( 0 );
expect( tile!.max.x ).to.equal( 8 );
expect( tile!.max.y ).to.equal( 4 );
Scripts
Build
npm run build
Run lint analysis
npm run lint
Run unit tests with code coverage
npm run test