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@crossaudio/core

v0.1.21

Published

A browser & native way to make synthesizers in javascript using an audio context

Downloads

60

Readme

crossaudio

This is a little runtime to make building synthesizers in javascript (native, and on the web) fun & easy. It runs on the web and locally (not in a browser.)

install

  • You can get a quick template-project with npm init crossaudio
  • You can install it in your project with npm i @crossaudio/core.
  • You can use the crossaudio CLI
  • You can use the react lib

usage

how to make synths

Essentially, you make a function that takes an audio context and a reactive set of paramaters, and the synth can respond to changes. There are some examples.

The basic flow is this:

import { play, Params } from '@crossaudio/core'
import mySynth from './synths/synth1'

// these can be whatever you want, but they need a default value, and keys shouldn't be added/removed
const params = new Params({
  cutoff: 48,
  resonance: 0
})

// play the synth
play(mySynth, params)

and your synth might look like this:

function mtof(value) {
  return 440 * Math.pow(2, (value - 69) / 12)
}

export default (context, params) => {
  const vco = context.createOscillator()
  vco.frequency.value = mtof(params.cutoff)
  vco.start()
  
  const vcf = biquadFilter = audioCtx.createBiquadFilter()
  vcf.type = 'lowpass'
  vcf.frequency.value = mtof(params.cutoff)
  vcf.q.value = params.resonance
  
  params.on('cutoff', value => {
    vcf.frequency.value = mtof(value)
  })
  
  params.on('resonance', value => {
     vcf.q.value = value
  })

  vco.connect(vcf)
  vcf.connect(context.destination)
}

See Getting Started to quickly get up to speed.