@crossaudio/core
v0.1.21
Published
A browser & native way to make synthesizers in javascript using an audio context
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crossaudio
This is a little runtime to make building synthesizers in javascript (native, and on the web) fun & easy. It runs on the web and locally (not in a browser.)
install
- You can get a quick template-project with
npm init crossaudio
- You can install it in your project with
npm i @crossaudio/core
. - You can use the crossaudio CLI
- You can use the react lib
usage
how to make synths
Essentially, you make a function that takes an audio context and a reactive set of paramaters, and the synth can respond to changes. There are some examples.
The basic flow is this:
import { play, Params } from '@crossaudio/core'
import mySynth from './synths/synth1'
// these can be whatever you want, but they need a default value, and keys shouldn't be added/removed
const params = new Params({
cutoff: 48,
resonance: 0
})
// play the synth
play(mySynth, params)
and your synth might look like this:
function mtof(value) {
return 440 * Math.pow(2, (value - 69) / 12)
}
export default (context, params) => {
const vco = context.createOscillator()
vco.frequency.value = mtof(params.cutoff)
vco.start()
const vcf = biquadFilter = audioCtx.createBiquadFilter()
vcf.type = 'lowpass'
vcf.frequency.value = mtof(params.cutoff)
vcf.q.value = params.resonance
params.on('cutoff', value => {
vcf.frequency.value = mtof(value)
})
params.on('resonance', value => {
vcf.q.value = value
})
vco.connect(vcf)
vcf.connect(context.destination)
}
See Getting Started to quickly get up to speed.