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@cosmicode/ranger

v1.0.1

Published

A Typescript and Javascript utility class for an iterable range with the following functionality:

Downloads

134

Readme

Ranger

A Typescript and Javascript utility class for an iterable range with the following functionality:

Constructor

The Ranger constructor takes 3 parameters: Start : number End : number Step : number (optional defaults to 1)

const { Ranger } = require('@comsicode/range-js');

const range = new Ranger(0, 10, 2);

Iterable Range

Range is iterable and will iterate from the start (inclusive) to the end (inclusive) at the step rate.

for (let i of new Ranger(0, 3)) {
  console.log(i); // Logs 0, 1, 2, 3
}

Random Number Method

This method has no parameters and returns a random number from the given range.

let random = new Ranger(0, 10).getRandom(); // will return a random number between 0 (inclusive) and 10 (inclusive)

Contains Number Method

This method takes one parameter of type number and returns a boolean for if the number is contained within the given range.

let contains = new Ranger(0, 10, 2).contains(2); // will return true

ToArray Method

This method takes no parameters and returns the range as a flat array

let arr = new Ranger(0, 10, 3).toArray(); // will return [0, 3, 6, 9]

ToReverseArray Method

This method takes no parameters and returns the reversed range as a flat array

let revArr = new Ranger(0, 10, 3).toArray(); // will return [9, 6, 3, 0]

Get length method

Will return the amount of numbers in our range

let length = new Ranger(0, 10, 3).length; // returns 4

ToString method

Will return a joined array like so:

let string = new Ranger(0, 10, 3).toString(); // return "[0, 3, 6, 9]"

Reverse method

Will reverse the range of your ranger

const range = new Ranger(0, 10, 2);
range.reverse(); // range becomes start: 10, end: 0, step: -2

Filter method

Accepts a callback as a parameter, returns the filtered array on the range

const range = new Ranger(1, 10, 2); // [1, 3, 5, 7, 9]
console.log(range.filter((x) => x % 3 === 0)); // [3, 9]

Map method

Accepts a callback as a parameter, returns the mapped array on the range

const range = new Ranger(1, 10, 2); // [1, 3, 5, 7, 9]
console.log(range.map((x) => x * 2)); // [2, 6, 10, 14, 18]

Clone method

Returns a clone of the ranger

const range = new Ranger(1, 10, 2); // [1, 3, 5, 7, 9]
const range2 = range.clone(); // [1, 3, 5, 7, 9]