@cornerstonejs/codec-charls
v1.2.3
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WASM Build of CharLS
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charls-js
JS/WebAssembly build of CharLS
Try It Out!
Try it in your browser here
Install
Install this in your JavaScript project using npm:
# NOTE - this is not published yet so won't work yet...
#npm install --save-dev charls-js
Usage
Before using this library, you must wait for it to be initialized:
const charls = require('charlsjs')
charls.onRuntimeInitialized = async _ => {
// Now you can use it
}
To decode a JPEG-LS image, create a decoder instance, copy the JPEG-LS bitstream into its memory space, decode it, copy the decoded pixels out of its memory space and finally, delete the decoder instance.
function decode(jpeglsEncodedBitStream) {
// Create a decoder instance
const decoder = new charls.JpegLSDecoder();
// get pointer to the source/encoded bit stream buffer in WASM memory
// that can hold the encoded bitstream
const encodedBufferInWASM = decoder.getEncodedBuffer(jpeglsEncodedBitStream.length);
// copy the encoded bitstream into WASM memory buffer
encodedBufferInWASM.set(jpeglsEncodedBitStream);
// decode it
decoder.decode();
// get information about the decoded image
const frameInfo = decoder.getFrameInfo();
const interleaveMode = decoder.getInterleaveMode();
const nearLossless = decoder.getNearLossless();
// get the decoded pixels
const decodedPixelsInWASM = decoder.getDecodedBuffer();
// TODO: do something with the decoded pixels here (e.g. display them)
// The pixel arrangement for color images varies depending upon the
// interleaveMode parameter, see documentation in JpegLSDecode::getInterleaveMode()
// delete the instance. Note that this frees up memory including the
// encodedBufferInWASM and decodedPixelsInWASM invalidating them.
// Do not use either after calling delete!
decoder.delete();
}
const jpeglsEncodedBitStream = // read from file, load from URL, etc
decode(jpeglsEncodedBitStream)
See examples for browsers and nodejs. Also read the API documentation for JpegLSDecoder.hpp and JpegLSEncoder.hpp
Building
See information about building here
Design
Read about the design considerations that went into this library here
Performance
Read about the encode/decode performance of this library with NodeJS 14, Google Chrome and FireFox vs Native here