@coremarine/septentrio-sbf
v1.0.1
Published
It is a library to parse SBF data. SBF is a private binary protocol of Septentrio trademark which uses in its GNSS devices
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SBF Parser
SBF Parser is a library to read SBF data from Septentrio devices.
SBF is private binary protocol of Septentrio trademark which uses in its own GNSS devices.
Firmwares and frames implemented:
[x] GNSS Attitude
- [x] AttCovEuler
- [x] AttEuler
- [x] AuxAntPositions
- [x] EndOfAtt
[ ] GNSS Position Velocity Time
- [ ] PVTCartesian
- [x] PVTGeodetic - Revision 2
- [ ] PosCovCartesian
- [ ] PosCovGeodetic
- [ ] VelCovCartesian
- [ ] VelCovGeodetic
- [x] DOP
- [ ] PosCart
- [ ] PosLocal
- [ ] PosProjected
- [ ] BaseVectorCart
- [ ] BaseVectorGeod
- [x] PVTSupport
- [x] PVTSupportA
- [x] EndOfPVT
[x] Receiver Time
- [x] Receiver Time
- [x] xPPPSOffset
API
This library has two access points:
availableFirmwares()
-> string[] firmwaresSBFParser([firmware: Firmware = '4.10.1', memory: boolean = false])
-> Parser Object
First function is to get available firmwares supported by the library.
Second is the Parser class to work with. It has three public attributes, and two methods.
Attributes:
firmware
-> firmware settedmemory
-> memory settedbufferLimit
-> maximum internal buffer data in bytes supportedbufferSize
(read only) -> internal buffer data storage
Methods:
addData(data: Buffer)
-> To add datagetFrames(): SBFResponse[]
-> To get parsed frames. It returns an array ofSBFResponse
objects
How to use it
This is important
1. Importing parser
First of all, import the parser
import { SBFParser } from '@coremarine/septentrio-sbf'
2. Creating an instance
Then you should instance a new parser object with one of this three ways
The constructor is this
SBFParser([firmware: Firmware = '4.10.1', memory: boolean = false])
firmware
('4.10.1'
by default) is an string parameter with one of the supported firmwares To know supported firmwares just consult withimport { availableFirmwares } from '@coremarine/septentrio-sbf' const firmwares = availableFirmwares()
memory
(disabled by default) is a boolean parameter to enable or disable memory- memory = false -> each time data is added, it clear internal buffer and add new one data
- memory = true -> each time data is added, it is attached to the internal buffer
So the constructor could be of this three options:
const parser = new SBFParser()
-> firmware ='4.10.1'
, memory =false
const parser = new SBFParser(fw)
-> firmware =fw
, memory =false
const parser = new SBFParser(fw, mem)
-> firmware =fw
, memory =mem
3. Adding data
You can enable or disable memory
whatever you want. If you enable it, you can add many times and then parsed when you need it. If you have memory
disabled, each time you add data it will overwrite the previous data.
parser.memory = true
parser.memory = false
Data added have to be a Buffer
instance or you get an exception.
const data1 = Buffer.from([...])
const data2 = Buffer.from([...])
// ...
parser.addData(data1)
parser.addData(data2)
// ...
4. Parsing data
Each time data is added, internally it is parsed. So parser.bufferLength
is the remained data that cannot be parsed, maybe because is incompleted.
To get parsed frames is just
const frames = parser.getFrames()
Parsed frames are an array of objects, SBFResponse[]
, where each object, SBFResponse
is like this
type SBFResponse = {
name: string,
number: number,
version: number,
frame: SBFFrame,
buffer: Buffer,
}
type SBFFrame = {
header: SBFHeader,
time: SBFTime,
body: SBFBody,
}
export type SBFHeader = {
sync: string,
crc: number,
id: SBFID,
length: number
}
export type SBFID = {
blockNumber: number,
blockRevision: number
}
export interface SBFTime {
tow: number | null,
wnc: number | null,
timestamp?: number | null,
date?: string | null
}
export type SBFBody = object | null
When you get the parsed frames from the data, they are removed from parser objects.
parser.addData(data)
parser.getFrames().length // return x
parser.getFrames().length // return 0
Notes
bufferLimit
it is used to stored an incompleted frame if memory
is enabled. So you can add the needed it data later.
bufferLimit
is set to 65535 bytes which is more than enough to store an incompleted frame.
It is not recommended you change its value if you don't understand well the protocol SBF or how it works.