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@code-dot-org/p5.play

v1.3.21-cdo

Published

Code.org fork of molleindustria/p5.play for use within the Code Studio learning environment.

Downloads

3,531

Readme

Build Status

This is the Code.org fork of p5.play. You can check out the main project here!

p5.play is a p5.js library for the creation of games and playthings.

You can find examples and more information at code-dot-org.github.io/p5.play.

p5.play provides a Sprite class to manage visual objects in 2D space and features such as animation support, basic collision detection and resolution, sprite grouping, helpers for mouse and keyboard interactions, and a virtual camera.

p5.play extends p5.js, a javascript library (and a community) that aims to make coding accessible for artists, designers, educators, and beginners. If you are not familiar with p5.js, you should start at p5js.org/tutorials.

Development

The following documentation is for developing p5.play itself. If you want to use p5.play, please see code-dot-org.github.io/p5.play.

Quick Start

First install node.js. Then run:

npm install
npm start

Your web browser should open to a welcome page. If it doesn't, visit localhost:8080 in your browser.

Unit Tests

To run the unit tests in your browser, visit localhost:8080/test.

To run them from the command-line, use npm test.

Documentation

The docs can be found at localhost:8080/docs or via the "Reference" link on the quick start welcome page.

Use npm run docs to regenerate the local documentation using YUIDoc.

A (mostly current) copy of the docs is also hosted at code-dot-org.github.io/p5.play/docs.

Examples

Several example sketches are available at code-dot-org.github.io/p5.play/examples.

You can try these examples against your local copy of p5.play at localhost:8080/examples or via the "Examples" link on the quick start welcome page.

Publishing a New Version

Run npm version <newversion> to publish a new version. This repository has preversion, version, and postversion scripts (see package.json), so this method is preferred over npm publish.