@civ-clone/core-yield
v0.1.4
Published
A `Yield` is a key element in Civilization and can refer to anything from the `Attack` value of a `Unit` to, the `Food` returned for a `Tile` or the `Unhappiness` produced by a `City`.
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core-yield
A Yield
is a key element in Civilization and can refer to anything from the Attack
value of a Unit
to, the Food
returned for a Tile
or the Unhappiness
produced by a City
.
An instance of a Yield
maintains a history of YieldValue
s, each of which may have a provider
of what caused the value to change.