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@canerakdas/control

v1.0.0

Published

An interface that makes the Gamepad api in the browser easier to use

Downloads

3

Readme

Control

An interface that makes the Gamepad api in the browser easier to use

Examples

const Control = require("control"); // CommonJS

import * as Control from "control"; // TypeScript

import Control from "control"; // ES6 (and TypeScript with --esModuleInterop enabled)

Getting started

window.addEventListener('gamepadconnected', (event) => {
  const control = new Control(event.gamepad, 'XBOX'); // It would be Control.default when you added directly to the page.

  control.button.onPress('A', function(index, next) {
    console.log('A Pressed');
    next();
  });


  control.button.onRelease('A', function(index, next) {
    console.log('A Released');
    next();
  });
});

Button press

Runs the given function when controller button is pressed

const condition = false;

control.button.onPress('A', function (index, next) {
  console.log(`A Pressed, button index is ${index}`);
  next();
});

// 0 and 'A' is same
control.button.onPress(0, function (index, next) {
  console.log(`A Pressed, button index is ${index}`);
  condition = true;
  next();
});

control.button.onPress(0, function (index, next) {
  if (condition === true) {
    console.log(this);
  } else {
    next();
  }
});


control.button.onPress('A', function (index, next) {
  console.log('Never run this');
});

Button release

Runs the given function when controller button is released

const condition = false;

control.button.onRelease('A', function (index, next) {
  console.log('A Released');
  next();
});

Stick

Stick Up

control.stick.right.drag('UP', function() {
  console.log(`Right stick dragged into the up: ${JSON.stringify(this)}`);
});

Stick Down

control.stick.right.drag('DOWN', function() {
  console.log(`Right stick dragged into the down: ${JSON.stringify(this)}`);
});

Stick Left

control.stick.left.drag('LEFT', function() {
  console.log(`Left stick dragged into the left: ${JSON.stringify(this)}`);
});

Stick Right

control.stick.left.drag('RIGHT', function() {
  console.log(`Left stick dragged into the right: ${JSON.stringify()}`);
});

Custom stick position

control.stick.left.drag(
    'CUSTOM',
    function() {
      console.log(`Custom position: ${JSON.stringify(this)}`);
    },
    function() {
      if (this.x >= 99) {
        return true;
      }
      return false;
    },
);