@bugsplat/react
v1.0.3
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bugsplat utilities for react
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BugSplat
Crash and error reporting built for busy developers.
Introduction
BugSplat supports the collection of errors in React applications. The @bugsplat/react npm package implements an ErrorBoundary component in order to capture rendering errors in child components and post them to BugSplat where they can be tracked and managed. Adding BugSplat to your React application is extremely easy. Before getting started please complete the following tasks:
- Sign up for BugSplat
- Create a new database for your application
- Check out the live demo or view a sample implementation of BugSplat’s error reporting for React
Get Started
To start using BugSplat in your React application, run the following command at the root of your project. This will install @bugsplat/react and it's sub-dependency, bugsplat.
npm i @bugsplat/react --save
In addition to standard package.json
properties name
and version
, include
a database
property to your package.json
file with the value of your BugSplat
database. Make sure to replace {{YOUR_DATABASE_NAME}}
with your actual
database name.
// package.json
{
"name": "my-app",
"version": "1.2.0",
"database": "{{YOUR_DATABASE_NAME}}"
// ...
}
In the root of your project, import your project's package.json
. Use it's
name
, database
, and version
properties to initialize the BugSplat client
for sending crashes. This will instantiate a new client instance and store it
internally.
// src/index.tsx
import { createRoot } from 'react-dom/client';
import { init } from '@bugsplat/react';
import App from './App';
import * as packageJson from '../package.json';
init({
database: packageJson.database,
name: packageJson.name,
version: packageJson.version,
});
const root = createRoot(document.getElementById('root'));
root.render(<App />);
You can now wrap your component trees with ErrorBoundary
to capture rendering
errors and automatically post them to BugSplat with the internal client
instance we initialized earlier.
// src/App.tsx
import { ErrorBoundary } from '@bugsplat/react';
export default function App() {
return (
<ErrorBoundary fallback={<h1>Oops, there was a problem.</h1>}>
<Content>...</Content>
</ErrorBoundary>
);
}
You can also access the stored BugSplat
instance anywhere by
calling getBugSplat()
// src/App.tsx
import { getBugSplat } from '@bugsplat/react';
export default function App() {
const handleClick = () => {
getBugSplat().post('There was a problem');
};
return (
<div>
<h1>Hello, world!</h1>
<button onClick={handleClick}>Post Error Report</button>
</div>
);
}
Further Integration
Want your error boundary to also handle errors that are not caught by
ErrorBoundary
, such as async errors or event handlers? No problem!
useErrorHandler
to the rescue. Pass your error to the callback returned from
useErrorHandler
in order to propagate the error to the nearest
ErrorBoundary
. You can also pass your error directly to useErrorHandler
if you manage the error state yourself or get it from another library.
// src/App.tsx
import { useState } from 'react'
import { ErrorBoundary, useErrorHandler } from '@bugsplat/react';
function NestedComponent() {
const handleError = useErrorHandler();
const handleClick = async () => {
try {
await doThing();
} catch (err) {
handleError(err);
}
};
return <button onClick={handleClick}>Do Thing</button>;
}
function NestedComponent2() {
const [error, setError] = useState<Error>()
useErrorHandler(error)
const handleClick = async () => {
try {
await doThing()
} catch (err) {
setError(err)
}
}
return <button onClick={handleClick}>Do Thing</button>;
}
export default function App() {
return (
<ErrorBoundary fallback={<h1>Oops, there was a problem.</h1>}>
<NestedComponent />
<NestedComponent2 />
</ErrorBoundary>
);
}
Providing an instance of BugSplat will allow ErrorBoundary
to automatically
post errors it catches to BugSplat.
The ErrorBoundary
component is packed with props that can be used to
customize it to fit your needs:
fallback
onMount
onUnmount
onError
beforePost
onReset
onResetKeysChange
disablePost
We strongly recommend passing a fallback
prop that will be rendered
when ErrorBoundary
encounters an error.
The fallback
prop can be any valid element:
function Component() {
return (
<ErrorBoundary fallback={<div>Oops, there was a problem.</div>}>
...
</ErrorBoundary>
);
}
...or a function that renders one
function Component() {
return (
<ErrorBoundary
fallback={(fallbackProps) => <div>Oops, there was a problem.</div>}
>
...
</ErrorBoundary>
);
}
If fallback
is a function, it will be called with
error
- the error caught beErrorBoundary
componentStack
- the component stack trace of the errorresponse
- the BugSplat response of posting error to BugSplat, if applicableresetErrorBoundary
- a function to call in order to reset theErrorBoundary
state
The fallback will render any time the ErrorBoundary
catches an error. It is
useful to have a fallback UI to gracefully handle errors for your users, while
still sending errors to BugSplat behind the scenes.
ErrorBoundary
accepts a resetKeys
prop that you can pass with an array of
values that will cause it to automatically reset if one of those values changes.
This gives you the power to control the error state from outside of the
component.
function App() {
const [error, setError] = useState<Error | null>();
return (
<ErrorBoundary
fallback={(props) => <Fallback {...props} />}
onReset={() => setError(null)}
resetKeys={[error]}
>
{}
</ErrorBoundary>
);
}
Advanced Usage
The scope
property
If you know what you're doing and want ErrorBoundary functionality
beyond what is possible through props and callbacks, you can extend the
BugSplat client and pass it to the ErrorBoundary through it's scope
property.
import { BugSplat } from 'bugsplat';
import { ErrorBoundary } from '@bugsplat/react';
import SomeService from '@some/service';
class CustomBugSplatClient extends BugSplat {
async post(error: CustomError) {
await SomeService.post(error);
return super.post(error);
}
}
const client = new CustomBugSplatClient();
function App() {
<ErrorBoundary scope={{ getClient: () => client }}>
<ChildComponents />
</ErrorBoundary>;
}
API
init()
interface BugSplatInit {
/**
* BugSplat database name that crashes should be posted to
*/
database: string;
/**
* Name of application
*/
application: string;
/**
* Version of application.
*/
version: string;
}
/**
* Initialize a new BugSplat instance and store the reference in scope
*
* @returns function with a callback argument that will be
* called with the freshly initialized BugSplat instance
*
* - Useful to subscribe to events or set default properties
*/
export function init({
database,
application,
version,
}: BugSplatInit): (initializer: (client: BugSplat) => void) => void;
/**
* @example
*/
init({
database: 'fred',
application: 'my-react-crasher',
version: '3.2.1',
})((bugSplat) => {
bugSplat.setDefaultAppKey('Key!');
bugSplat.setDefaultUser('User!');
bugSplat.setDefaultEmail('[email protected]');
bugSplat.setDefaultDescription('Description!');
});
getBugSplat()
/**
* Get `BugSplat` instance from application scope
*/
const getBugSplat: () => BugSplat | null;
ErrorBoundary
interface FallbackProps {
/**
* Error that caused crash
*/
error: Error;
/**
* Component stack trace leading to error
*/
componentStack: string | null;
/**
* Crash post response
*/
response: BugSplatResponse | null;
/**
* Reset error boundary state.
*
* This will pass any arguments to the end of onReset when it is called
*/
resetErrorBoundary: (...args: unknown[]) => void;
}
type FallbackElement = ReactElement | null;
type FallbackRender = (props: FallbackProps) => FallbackElement;
/**
* All props in ErrorBoundaryProps are optional,
* but we recommend at least setting the fallback prop.
*/
interface ErrorBoundaryProps {
/**
* Callback called before error post to BugSplat.
*
* This will be awaited if it is a promise
*/
beforePost: (
bugSplat: BugSplat,
error: Error | null,
componentStack: string | null
) => void | Promise<void>;
/**
* Callback called when ErrorBoundary catches an error in componentDidCatch()
*
* This will be awaited if it is a promise
*/
onError: (
error: Error,
componentStack: string,
response: BugSplatResponse | null
) => void | Promise<void>;
/**
* Callback called on componentDidMount().
*/
onMount: () => void;
/**
* Callback called on componentWillUnmount().
*/
onUnmount: (state: ErrorBoundaryState) => void;
/**
* Callback called before ErrorBoundary resets internal state,
* resulting in rendering children again. This should be
* used to ensure that rerendering of children would not
* repeat the same error that occurred.
*
* *This method is not called when ErrorBoundary is reset from a
* change in resetKeys - use onResetKeysChange for that.*
* @param state - Current error boundary state
* @param ...args - Additional arguments passed from where it is called
*/
onReset: (state: ErrorBoundaryState, ...args: unknown[]) => void;
/**
* Callback called when keys passed to resetKeys are changed.
*/
onResetKeysChange: (prevResetKeys?: unknown[], resetKeys?: unknown[]) => void;
/**
* Array of values passed from parent scope. When ErrorBoundary
* is in an error state, it will check each passed value
* and automatically reset if any of the values have changed.
*/
resetKeys?: unknown[];
/**
* Provide a fallback to render when ErrorBoundary catches an error.
* Not required, but it is highly recommended to provide a value for this.
*
* This can be an element or a function that renders an element.
*/
fallback?: FallbackElement | FallbackRender;
/**
* If true, caught errors will not be automatically posted to BugSplat.
*/
disablePost?: boolean;
/**
* Child elements to be rendered when there is no error
*/
children?: ReactNode | ReactNode[];
/**
* __Advanced Use__
*
* Object used by ErrorBoundary to retrieve a BugSplat client instance.
*
* Advanced users can extend the `BugSplat` class and use this property
* to pass their own scope that will inject the client for use by
* ErrorBoundary.
*/
scope: { getClient(): BugSplat | null };
}
interface ErrorBoundaryState {
error: Error | null;
componentStack: string | null;
response: BugSplatResponse | null;
}
/**
* Handle errors that occur during rendering by wrapping
* your component tree with ErrorBoundary. Any number of ErrorBoundary
* components can be rendered in the tree and any rendering error will
* propagate to the nearest one.
*/
class ErrorBoundary extends Component<
ErrorBoundaryProps,
ErrorBoundaryState
>
withErrorBoundary
/**
* Higher order component to wrap your component tree with ErrorBoundary
*/
function withErrorBoundary<P extends Record<string, unknown>>(
Component: ComponentType<P>,
errorBoundaryProps: ErrorBoundaryProps = {}
): ComponentType<P>;
useErrorHandler
/**
* Utility hook to declaratively or imperatively propagate an
* error to the nearest error boundary.
*
* *Should be called from a child of ErrorBoundary*
*
* Propagate error:
*
* * Declaratively - by passing an error prop
* * Imperatively - by calling the returned handler with an error
*
* @param errorProp - Will throw when a truthy value is passed
* @returns Error handler that will throw when called with a truthy value
*/
function useErrorHandler(errorProp?: unknown): (error: unknown) => void;
Test Suite
This package contains both unit and integration tests. To run them, use the package.json scripts provided.
| Tests | Command |
| ----------- | -------------------------- |
| Unit | npm run test
|
| Integration | npm run test:integration
|