@bateswebtech/lock
v0.2.5
Published
A distributed lock implementation using Upstash Redis
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[!NOTE]
This project is in the Experimental Stage.We declare this project experimental to set clear expectations for your usage. There could be known or unknown bugs, the API could evolve, or the project could be discontinued if it does not find community adoption. While we cannot provide professional support for experimental projects, we’d be happy to hear from you if you see value in this project!
@upstash/lock
offers a distributed lock and debounce implementation using Upstash Redis.
Disclaimer
Please use this lock implementation for efficiency purposes; for example to avoid doing an expensive work more than once or to perform a task mostly once in a best-effort manner. Do not use it to guarantee correctness of your system; such as leader-election or for the tasks requiring exactly once execution.
Upstash Redis uses async replication between replicas, and a lock can be acquired by multiple clients in case of a crash or network partition. Please read the post How to do distributed locking by Martin Kleppman to learn more about the topic.
Quick Start
NPM
npm install @upstash/lock
PNPM
pnpm add @upstash/lock
Bun
bun add @upstash/lock
Locking Demo
To see a demo of the lock in action, visit https://lock-upstash.vercel.app
To create the Redis instance, you can use the Redis.fromEnv()
method to use an Upstash Redis instance from environment variables. More options can be found here.
Lock Example Usage
import { Lock } from "@upstash/lock";
import { Redis } from "@upstash/redis";
async function handleOperation() {
const lock = new Lock({
id: "unique-lock-id",
redis: Redis.fromEnv(),
});
if (await lock.acquire()) {
// Perform your critical section that requires mutual exclusion
await criticalSection();
await lock.release();
} else {
// handle lock acquisition failure
}
}
Debounce Example Usage
import { Lock } from "@upstash/lock";
import { Redis } from "@upstash/redis";
import { expensiveWork } from "my-app";
const debouncedFunction = new Debounce({
id: "unique-function-id",
redis: Redis.fromEnv(),
// Wait time of 1 second
// The debounced function will only be called once per second across all instances
wait: 1000,
// Callback function to be debounced
callback: (arg) => {
doExpensiveWork(arg);
},
});
// This example function is called by our app to trigger work we want to only happen once per wait period
async function triggerExpensiveWork(arg: string) {
// Call the debounced function
// This will only call the callback function once per wait period
await debouncedFunction.call(arg)
}
Lock API
Lock
new Lock({
id: string,
redis: Redis, // ie. Redis.fromEnv(), new Redis({...})
lease: number, // default: 10000 ms
retry: {
attempts: number, // default: 3
delay: number, // default: 100 ms
},
});
Lock#acquire
Attempts to acquire the lock. Returns true
if the lock is acquired, false
otherwise.
You can pass a config
object to override the default lease
and retry
options.
async acquire(config?: LockAcquireConfig): Promise<boolean>
Lock#release
Attempts to release the lock. Returns true
if the lock is released, false
otherwise.
async release(): Promise<boolean>
Lock#extend
Attempts to extend the lock lease. Returns true
if the lock lease is extended, false
otherwise.
async extend(amt: number): Promise<boolean>
Lock#getStatus
Returns whether the lock is ACQUIRED
or FREE
.
async getStatus(): Promise<LockStatus>
| Option | Default Value | Description |
| ---------------- | ------------- | --------------------------------------------------------------------------------- |
| lease
| 10000
| The lease duration in milliseconds. After this expires, the lock will be released |
| retry.attempts
| 3
| The number of attempts to acquire the lock. |
| retry.delay
| 100
| The delay between attempts in milliseconds. |
Debounce API
Debounce
Creates a new debounced function.
new Debounce({
id: string,
redis: Redis, // ie. Redis.fromEnv(), new Redis({...})
wait: number, // default: 1000 ms
callback: (...arg: any[]) => any // The function to be debounced
});
Debounce#call
Calls the debounced function. The function will only be called once per wait
period.
When called there is a best-effort guarantee that the function will be called once per wait
period.
Note: Due to the implementation of the debounce, there is always a delay of wait
milliseconds before the function is called (even if the callback is not triggered when you use the call function).
async call(...args: any[]): Promise<void>