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@awayjs/scene

v0.13.292

Published

AwayJS scene classes

Downloads

2,172

Readme

AwayJS Scene

Build Status

Dependency for AwayJS applications requiring a heirarchical scenegraph: contains data structures for a collection of display object types, as well as geometric prefabs for simple 2D & 3D objects.

Documentation

Official AwayJS Documentation

AwayJS Dependencies

  • core
  • graphics

Internal Structure

  • adapters used for scripting

  • base Enums for various display object settings, root data classes for timeline and touch data

  • bounds (to be moved to view module)

  • controllers Custom interaction controls for display objects

  • display display objects that can be added to a scene heirarchy, including basic billboards, lines and text, as well as more configurable Sprite objects that expose the graphics API

  • errors Error types

  • events Event objects for scene classes

  • factories Interface for timelines

  • lightpickers Objects for selecting lightsources (to be moved to materials module)

  • managers manager classes for fonts and frame scripts

  • prefabs Generator clases for simple display objects such as Cube, Sphere, Torus etc

  • shadowmappers Helper classes for shadows (to be moved to materials module)

  • text Helper classes for text

  • tools Merge tool for combining display objects (or a heirarchy of display objects) into a single sprite

  • utils Cast tool for converting data types (deprecated)