@atis/smpp
v0.2.0
Published
SMPP client and server implementation in node.js
Downloads
4
Readme
node-smpp
SMPP client and server implementation in node.js.
Introduction
This is a complete implementation of SMPP v5.0 in node.js, with support for custom commands and TLVs.
SMPP v5.0, by design, is backward compatible with v3.4, so you would be able to use this module with 3.4 implementations. Even you can use this module with 3.3 implementations as far as you don't use TLV parameters and don't bind in transceiver mode.
The name of the methods and parameters in this implementation are equivalent to the names defined in SMPP specification. So get a copy of SMPP v5.0 Specification for a list of available operations and their parameters.
Installation
npm install smpp
Usage
Creating a SMPP session
var smpp = require('smpp');
var session = smpp.connect('example.com', 2775);
session.bind_transceiver({
system_id: 'YOUR_SYSTEM_ID',
password: 'YOUR_PASSWORD'
}, function(pdu) {
if (pdu.command_status == 0) {
// Successfully bound
session.submit_sm({
destination_addr: 'DESTINATION NUMBER',
short_message: 'Hello!'
}, function(pdu) {
if (pdu.command_status == 0) {
// Message successfully sent
console.log(pdu.message_id);
}
});
}
});
Creating a SMPP server
var smpp = require('smpp');
var server = smpp.createServer(function(session) {
session.on('bind_transceiver', function(pdu) {
// we pause the session to prevent further incoming pdu events,
// untill we authorize the session with some async operation.
session.pause();
checkAsyncUserPass(pdu.system_id, pdu.password, function(err) {
if (err) {
session.send(pdu.response({
command_status: smpp.ESME_RBINDFAIL
}));
session.close();
return;
}
session.send(pdu.response());
session.resume();
});
});
});
server.listen(2775);
Encodings
This smpp implementation supports 3 encodings: ASCII
(GSM 03.38), LATIN1
, and UCS2
.
Respective data_coding for these encodings are 0x01
, 0x03
, and 0x08
.
Default encoding for data_coding:0
is ASCII
. You can change it as follows:
smpp.encodings.default = 'LATIN1';
String messages will be automatically encoded using one of these three encodings. If the SMSC you are communicating with doesn't support one of these encodings, you can simply remove it as follows:
delete smpp.encodings.ASCII;
You can also manually convert a message to a buffer and pass it as short_message
or message_payload
parameter to bypass automatic message encoding.
API
smpp.connect([host], [port])
Creates a new smpp session to the given host
and port
. If port
is omited,
the default smpp port (2775) will be used. If host
is also omitted, localhost
will be assumed.
smpp.Session
This is the base object for a SMPP session. sessions can be created by calling
smpp.connect()
or can be created by a smpp server when a client
establishes a connection to the server. In this case the server passes the
session object to the 'session'
event listener.
session.send(pdu, [responseCallback], [sendCallback])
Sends a pdu request/response to the MC/ESME over the session.
The pdu
is an instance of smpp.PDU
which might be either a response or
a request pdu.
When sending a request pdu, pdu.sequence_number
will be automatically set to
the proper value.
If the pdu
is a request pdu, when the relevant response is received, the
optional responseCallback
parameter will be invoked with the response pdu passed to it.
Optional sendCallback
will be called when the pdu is flushed.
session.close([callback])
Closes the current session connection.
If supplied, the callback
is called once the session is fully closed.
session.connect()
Can be used to reconnect a closed connection.
session.pause()
Can be used to postpone incoming pdu events untill calling session.resume()
.
session.resume()
Resumes the session after a call to pause()
.
Shortcut methods
For all smpp operations you can call methods with the same name as the operation name, which is equivalent to createing a pdu instance and then sending it over the session.
For example calling session.submit_sm(options, callback)
is equivalent to:
var pdu = new smpp.PDU('submit_sm', options);
session.send(pdu, callback);
Event: 'connect'
Emitted when the session connection successfully is established.
Event: 'close'
Emitted when the connection is fully closed.
Event: 'error' (error)
Emitted when an error occurs. The 'close'
event will be called directly
following this event.
Event: 'send' (pdu)
Emitted when a pdu is being sent over the session with the pdu as the argument.
Event: 'pdu' (pdu)
Emitted upon receiving a pdu.
Event: 'unknown' (pdu)
Emitted upon receiving an unknown pdu.
Shortcut events
When a pdu is received, after emitting the 'pdu'
event, an event with the same
name as the operation of that pdu will also be emitted.
smpp.createServer([sessionListener])
Creates a new SMPP server. The sessionListener
argument is automatically set
as a listener for the 'session' event.
smpp.Server
The base object for a SMPP server created with smpp.createServer()
.
It is a child class of node's net.Server
.
server.listen([port], [host], [callback])
Begin accepting connections on the specified port
and host
. If port
is
omitted 2775 will be used. If the host
is omitted, the server will accept
connections directed to any IPv4 address.
This function is asynchronous. The last parameter callback
will be called when
the server has been bound.
Event: 'session' (session)
Emitted when a new session connection is established.
session
is an instance of smpp.Session
.
for other server methods/events documentations see node's net.Server
docs.
smpp.PDU
This is the base object for a PDU request or response.
new smpp.PDU(command, [options])
Creates a new PDU object with the specified command
and options
.
options
is a list of parameters acceptable by the specified command
.
The name of the parameters are equivalent to the names specified in SMPP
specification v5.0. The order of the parameters doesn't matter. If you don't
specify a required parameter in options
a default value (usually null or 0 for
integers) will be used.
For the type of the parameters note the following rules:
- For
Integer
parameters (no matter what the length is) you must specify a value of typenumber
in JavaScript. - For
Octet-String
andCOctet-String
parameters you can specify either aBuffer
or aString
. - For the fields that accept SMPP Time Format (
broadcast_end_time
,schedule_delivery_time
,validity_period
,final_date
) you can specify a Javascript Date instance which will be automatically converted to a SMPP absolute time string. For relative times you don't need to specify the whole string, specifying a portion of it is enough. for example '0430' will be converted to '000000000430000R'. - For
short_message
andmessage_payload
fields you can specify a buffer or a string or an object containingudh
andmessage
properties, whileudh
is a buffer andmessage
is either a string or a buffer. strings will be automatically encoded using ASCII, LATIN1, or UCS2 depending on their characters.data_coding
(if not specified) will be automatically set to 0x01, 0x03, or 0x08 for ASCII, LATIN1, and UCS2 encodings respectively. Also UDH indicator bit inesm_class
is automatically set ifudh
exists. sm_length
parameter is not needed. It will be automatically set depending on the length of theshort_message
.dest_address
parameter insubmit_multi
operation must be an array of objects containing eitherdest_addr_ton
,dest_addr_npi
and,destination_addr
properties ordl_name
property for SME addresses or Distribution Lists respectively.unsuccess_sme
parameter insubmit_multi_resp
operation must be an array of objects containingdest_addr_ton
,dest_addr_npi
,destination_addr
and,error_status_code
properties.number_of_dests
andno_unsuccess
parameters are not needed. They will be automatically set depending on thedest_address
andunsuccess_sme
parameters respectively.- TLV parameters which can be specified multiple times
(e.g.
broadcast_area_identifier
), must be specified as an array, even if you want to specifiy just one item.
pdu.isResponse()
Returns true
if the pdu is a response pdu, otherwise returns false;
pdu.response([options])
For a request pdu, calling response()
creates and returns a response pdu for
that request.
For an unknown pdu, response()
creates and returns a generic_nack
pdu.
session.on('submit_sm', function(pdu) {
var msgid = .... ; // generate a message_id for this message.
session.send(pdu.response({
message_id: msgid
}));
});
session.on('unbind', function(pdu) {
session.send(pdu.response());
session.close();
});
session.on('enquire_link', function(pdu) {
session.send(pdu.response());
});
Roadmap
- Support for secure sessions using TLS.
- More test coverage.
License
node-smpp is released under the MIT license.