@arsams/konami-codes-react
v1.0.1
Published
A React library for handling Konami codes with customizable callbacks. Easily integrate Konami code functionality into your React applications to unlock hidden features or perform special actions.
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@arsams/konami-codes-react
A React hook that implements @arsams/konami-codes
to provide Konami codes functionality.
Installation
pnpm add @arsams/konami-codes-react
Usage
import { useKonamiCodes } from '@arsams/konami-codes-react'
export const MyAwesomeReactComponent = () => {
useKonamiCodes({
codes: [
{
code: ['ArrowUp', 'ArrowDown', 'ArrowLeft', 'ArrowRight'],
cb: () => {
console.log('Callback 1')
},
},
{
code: ['a', 'b', 'c'],
cb: () => {
console.log('Callback 2')
},
},
],
options: {
// ms - Defaults to 3000
delay: 3000,
// to print logs to the console - Defaults to false
debug: true,
// the selector that the event listener is attached to
// - Defaults to the document
selector: '#secret-input-field'
}
})
return (
<>
...
</>
);
}
This hook then listens to keyboard inputs and uses
@arsams/konami-codes
package to validate input sequence and trigger the callbacks.
For example:
This successfully triggers a callback:
- User presses 'ArrowUp'
- User presses 'ArrowDown'
- User presses 'ArrowLeft'
- User presses 'ArrowRight'
- console.log('Callback 1') runs
Inputting an unexpected string in the sequence resets the attempt and does not run the code:
- User presses 'a'
- User presses 'b'
- User presses 'z'
- User presses 'c'
- console.log('Callback 2') does NOT run
Waiting longer that the delay value resets the attempt and does not run the code:
- User presses 'a'
- User presses 'b'
- User waits longer than the configured value of the
delay
option - User presses 'c'
- console.log('Callback 2') does NOT run
@arsams/konami-codes
for documentation see the @arsams/konami-codes npm page