@appirio/sfdx-scripts
v0.1.7
Published
Define named scripts to run at various times in the lifecycle of your sfdx project.
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sfdx-scripts
Define named scripts to run at various times in the lifecycle of your project.
About
I found myself keeping npm
in my sfdx projects just so that I could use the npm run
command to manage lifecycle scripts. That seemed rather silly, so I created this (very) simple sfdx plugin to replace npm run
.
Installation & Usage
Install sfdx-scripts
the same way you would any other sfdx plugin. The plugin provides two commands: run
and run:list
.
$ sfdx plugins:install @appirio/sfdx-scripts
Listing Defined Scripts
To list what scripts are defined in the project use run:list
.
$ sfdx run:list
=== Scripts
start
install
stop
publish
Executing a Script
Use the run
command to execute a script.
$ sfdx run standup
Errors will always be printed to the console, but if you want to see the complete output of all commands use the --verbose
flag. The script will cease execution at the first error.
$ sfdx run standup --verbose
Defining Scripts
Scripts are defined in the plugins
section of sfdx-project.json
. Each command is expected to be an sfdx
command, so you can skip writing sfdx
at the start of every line. Your commands can be a single line or a list.
{
...
"plugins" : {
"scripts" : {
"standup" : [
"force:org:create -f config/project-scratch-def.json -s -a myProject",
"force:source:push"
],
"teardown" : "force:org:delete --noprompt -a myProject"
}
}
...
}
Headings
For friendlier output while a script is running, you can define heading steps in your script. Any script step that starts with a hash (#
) is a heading step. Everything after the hash will be written to the console as heading.
{
...
"plugins" : {
"scripts" : {
"standup" : [
"# Create org",
"force:org:create -f config/project-scratch-def.json -s -a myProject",
"force:source:push"
]
}
}
...
}
$ sfdx run standup
=== Create Org
force:org:create -f config/project-scratch-def.json -s -a myProject... ✔︎
force:source:push... ✔︎
Subscripts
Remember, run
is a command just like any other for sfdx
. You can use it call scripts from other scripts. I figure that is a pretty common thing, so you can also use .
in place of run
in your scripts.
{
...
"plugins" : {
"scripts" : {
"standup" : [
"force:org:create -f config/project-scratch-def.json -s -a myProject",
". installDependencies",
"force:source:push",
". addUsers",
". installDemoData"
],
"installDependencies" : [...],
"addUsers" : [...],
"installDemoData" : [...]
}
}
...
}
Environment Variables
Script commands can include environment variables in either dollar or dollar-brace syntax. They will be automatically replaced when run. This is useful when you need to include secrets in your setup and do not want to commit them to version control.
{
...
"plugins" : {
"scripts" : {
"standup" : [
"force:org:create -f config/project-scratch-def.json -s -a myProject",
"force:package:install -p MyPackage -k $installKeyStoredAsEnvVar",
"force:package:install -p OtherPackage -k ${ dollarBraceFormat }"
]
}
}
...
}