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@anov/3d-cross-engine-api

v0.0.38

Published

3D跨引擎API

Downloads

420

Readme

@anov/3d-crossengine-api

提供了统一通信解决方案,支持 WEB 端与 U3D、UE 和 WebGL 引擎进行实时通信,提供统一的 API 接口,简化了应用层,大大降低 3D 及数字孪生项目的技术门槛及开发难度,

支持 B/S 架构,实现了跨平台跨、生态使用。

提供统一的容器组件,对 web 开发者友好可进行方法、事件的属性的直接调用,学习成本低

模块化开发及提供插件机制,高扩展性,高维护性

无任何框架依赖,原生 js 运行,可被任意 web 框架进行快速集成使用

代码提交规范

| 类型 | 描述 | | ------------ | --------------------------------------------------------------------- | | feature | 新功能开发,例如添加新模块、新接口等。 | | fix | 修复 bug,代码错误修正或问题修复。 | | style | 代码风格调整,例如代码格式化、修复空格、分号等(不影响功能的改动)。 | | docs | 文档相关的修改,例如更新 README、API 文档、注释等。 | | perf | 提升性能的改动,例如优化算法、改进查询速度等。 | | test | 添加或修改测试代码(单元测试、集成测试等)。 | | build | 构建系统或外部依赖的改动,例如修改 webpack、rollup 配置等。 | | revert | 恢复到某次提交(即回滚代码)。 | | deps | 修改依赖相关,例如升级、降级或移除依赖包。 | | wip | Work In Progress:正在开发中,尚未完成的工作提交。 | | refactor | 代码重构,例如优化代码逻辑、删除冗余代码等(不改变功能行为)。 | | release | 发布版本,例如打 tag 或生成 changelog。 | | chore | 杂项更新,例如构建脚本改动、工具链配置、CI 配置等。 | | ci | 持续集成的相关配置或脚本修改,例如更新 GitHub Actions、Jenkins 配置。 | | hotfix | 紧急修复的提交(通常用于生产环境问题的快速修复)。 |

提交示例

  • feat: 添加用户注册功能
  • fix: 修复用户注册页面的表单验证错误
  • docs: 更新用户注册功能的文档
  • style: 修复代码中多余的空格和换行
  • refactor: 重构用户注册功能的逻辑代码
  • chore: 配置 ESLint 和 Prettier 格式化规则