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@angular-kit/effects

v1.3.0

Published

Powerful Angular extensions to handle subscriptions and side effects automatically in the background.

Downloads

14

Readme

angular-kit/effects

Tooling to handle your effects (subscriptions)!

Installation

npm install @angular-kit/effects

rxEffect

rxEffect is a standalone convenience function to take care of a subscription and execute side effects.

You can run a single effect

const intervalEffect = rxEffect().run(interval(1000), console.log)

// or
const effects = rxEffect();

logEffect = this.effects.run(...)

Or create a group of effects:

const effects = rxEffect(({register}) => {
  register(interval(1000), v => console.log(v))
  // register more effects

})

Note that you need to use rxEffect within an injection context. If you want to use it outside an injection context you can pass the Ìnjector as argument.

Run Code on Clean up

runOnInstanceDestroy- Run code when the rxEffect instance is destroyed

When a rxEffect-instance is destroyed you can execute code which is registered in the runOnInstanceDestroy-hook.

runOnInstanceDestroy is executed whenever the repsective DestroyRef.onDestroy-callback is executed.

Example for standalone function

  const effects = rxEffect()

  effects.runOnInstanceDestroy(() => // do something e.g. interact with local storage)

Example for factory function

  const effects = rxEffect(({runOnInstanceDestroy}) => {
    runOnInstanceDestroy(() =>
      // do something e.g. interact with local storage
    )
})

Run Code when a single effect is cleaned up

When creating an effect:

 const effects = rxEffect()
  const logEffect = effects.run(of(1), console.log)

You can optionally specify a callback which is executed one time if either cleanUp() is called on this single effect or the DestroyRef.onDestroy()-callback iun the current scope executed. Whatever comes first will be executed.

You do this by:

 const effects = rxEffect()
  const logEffect = effects.run(of(1), console.log, {onCleanUp: () => {}})

Manually destroy rxEffect

You can call cleanUp() on the rxEffect instance to destroy the instance.

Manually clean up/ destroy a single effect

When creating an effect:

 const effects = rxEffect()
  const logEffect = effects.run(of(1), console.log)

You get a EffectCleanUpRef which exposes a cleanUp-function. You can call this function and destroy this single effect.