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@andyfischer/remote-streams

v0.0.8

Published

Send and receive streams (using @andyfischer/streams) across remote connections

Downloads

14

Readme

Outline

The remote API consists of these layers:

  • The Connection layer

    • Single implementation (class Connection) which handles lots of use cases.
    • Handles matching requests with responses.
    • Handles the connection state (connected / closed / etc)
    • Handles creating the Transport as needed.
    • Handles the queueing of incoming messages if we're waiting to establish the connection.
  • The Transport layer

    • Lower level, handles the details of transporting messages.
    • Seperate implementations for different protocols: HTTP, WebSocket, etc.
    • Responsible for transporting messages to & from the Connection.
    • Does not need to worry about request / response streams, just messages.

How to write a new Transport

The transport interface looks like:

interface ConnectionTransport<RequestType, ResponseType> {
    send(message: TransportMessage<RequestType>): void
    incomingEvents: Stream< TransportMessage<RequestType> >
    close(): void
}

incomingEvents stream

This stream object is created and owned by the Transport.

The transport should .put events into the stream as needed.

This includes: - Incoming data from the remote side: - TransportEventType.request - TransportEventType.response (the remote side is sending us a response to our request) - Connection status change events - TransportEventType.connection_established - TransportEventType.connection_lost

.send method

This method is called by the Connection to send messages to the remote side.

This includes: - Outgoing data: - TransportEventType.request - TransportEventType.response (responding to a remote request)